I have 2 different Lua files, main.lua
and game_model.lua
. I'm trying to save some details in a JSON file (I googled that using a JSON file would be the best way to save a user's settings and score), but I'm getting the following error:
Error: File: main.lua Line: 11 Attempt to index local 'game' (a boolean value)
Why is am I getting this error and how can fix it?
Here is the code in my main.lua
:
--Main.lua
display.setStatusBar( display.HiddenStatusBar )
local composer = require( "composer" )
local game = require("data.game_model")
myGameSettings = {}
myGameSettings.highScore = 1000
myGameSettings.soundOn = true
myGameSettings.musicOff = true
myGameSettings.playerName = "Andrian Gungon"
game.saveTable(myGameSettings, "mygamesettings.json")
composer.gotoScene("scripts.menu")
game_model.lua
(in the data
subdirectory) contains this code:
--game_model.lua (located at data/game_model.lua)
local json = require("json")
function saveTable(t, filename)
local path = system.pathForFile( filename, system.DocumentsDirectory)
local file = io.open(path, "w")
if (file) then
local contents = json.encode(t)
file:write( contents )
io.close( file )
return true
else
print( "Error!" )
return false
end
end
function loadTable(filename)
local path = system.pathForFile( filename, system.DocumentsDirectory)
local contents = ""
local myTable = {}
local file = io.open( path, "r" )
if (file) then
local contents = file:read( "*a" )
myTable = json.decode(contents);
io.close( file )
return myTable
end
return nil
end