I have an app containing a webview, that runs very poorly on devices where hardware acceleration doesn't work, e.g. some Samsung S4's running 5.0.1
I know from here: Supporting WebGL on Android 5's WebView that I can use Crosswalk and ignore the gpu blacklist, so that it will run smoothly.
However, this library causes other problems in the app, and- the blacklist is there for a reason right?
What I would like to do is exclude devices where webgl doesn't work for whatever reason. I've looked here: https://developer.android.com/google/play/filters.html but I'm not sure if there is a way to specify this.