I would like to get the absolute position of an element in relation to the window/root element when it is double clicked. The element's relative position within it's parent is all I can seem to get to, and what I'm trying to get to is the point relative to the window. I've seen solutions of how to get a the point of an element on the screen, but not in the window.
I think what BrandonS wants is not the position of the mouse relative to the root element, but rather the position of some descendant element.
For that, there is the TransformToAncestor method:
Point relativePoint = myVisual.TransformToAncestor(rootVisual)
.Transform(new Point(0, 0));
Where myVisual
is the element that was just double-clicked, and rootVisual
is Application.Current.MainWindow or whatever you want the position relative to.
To get the absolute position of an UI element within the window you can use:
Point position = desiredElement.PointToScreen(new Point(0d, 0d));
If you are within a User Control, and simply want relative position of the UI element within that control, simply use:
Point position = desiredElement.PointToScreen(new Point(0d, 0d)),
controlPosition = this.PointToScreen(new Point(0d, 0d));
position.X -= controlPosition.X;
position.Y -= controlPosition.Y;
Add this method to a static class:
public static Rect GetAbsolutePlacement(this FrameworkElement element, bool relativeToScreen = false)
{
var absolutePos = element.PointToScreen(new System.Windows.Point(0, 0));
if (relativeToScreen)
{
return new Rect(absolutePos.X, absolutePos.Y, element.ActualWidth, element.ActualHeight);
}
var posMW = Application.Current.MainWindow.PointToScreen(new System.Windows.Point(0, 0));
absolutePos = new System.Windows.Point(absolutePos.X - posMW.X, absolutePos.Y - posMW.Y);
return new Rect(absolutePos.X, absolutePos.Y, element.ActualWidth, element.ActualHeight);
}
Set relativeToScreen
paramater to true
for placement from top left corner of whole screen or to false
for placement from top left corner of application window.
RenderTransform
of the element, and therefore it needs to know the absolute position of the element on the screen. –
Lesleelesley Since .NET 3.0, you can simply use *yourElement*.TranslatePoint(new Point(0, 0), *theContainerOfYourChoice*)
.
This will give you the point 0, 0 of your button, but towards the container. (You can also give an other point that 0, 0)
childObj.MouseDown += (object sender, MouseButtonEventArgs e) =>
{
Vector parent = (Vector)e.GetPosition(parentObj);
Vector child = (Vector)e.GetPosition(childObj); // sender
Point childPosition = (Point)(parent - child);
};
Hm.
You have to specify window you clicked in Mouse.GetPosition(IInputElement relativeTo)
Following code works well for me
protected override void OnMouseDown(MouseButtonEventArgs e)
{
base.OnMouseDown(e);
Point p = e.GetPosition(this);
}
I suspect that you need to refer to the window not from it own class but from other point of the application. In this case Application.Current.MainWindow
will help you.
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