Continuing from my previous question, is there a comprehensive document that lists all available differences between debug and release modes in a C# application, and particularly in a web application?
What differences are there?
Continuing from my previous question, is there a comprehensive document that lists all available differences between debug and release modes in a C# application, and particularly in a web application?
What differences are there?
"Debug" and "Release" are just names for predefined project configurations defined by Visual Studio.
To see the differences, look at the Build Tab in Project Properties in Visual Studio.
The differences in VS2005 include:
DEBUG constant defined in Debug configuration
Optimize code enabled in Release configuration
as well as other differences you can see by clicking on the "Advanced" button
But you can:
Change the build settings for Debug and Release configurations in Project Propeties / Build
Create your own custom configurations by right-clicking on the solution in Solution Explorer and selecting Configuration Manager
I think the behaviour of the DEBUG constant is fairly clear (can be referenced in the #if preprocessor directive or in the ConditionalAttribute). But I'm not aware of any comprehensive documentation on exactly what optimizations are enabled - in fact I suspect Microsoft would want to be free to enhance their optimizer without notice
I'm not aware of one concise document, but:
There isn't one document that lists the differences. In addition to some of the differences already listed, compiling in Debug mode turns off most of the JIT compiler optimizations that are performed at runtime and also emits more complete debug information in to the symbol database file (.pdb).
Another big difference is that the GC behavior is somewhat different in that the JIT compiler will insert calls to GC.KeepAlive() as appropriate/needed in order to support debugging sessions.
Debug and Release are just labelling for different solution configurations. You can add others if you want. If you wish you can add more configurations from configuration manager–
http://msdn.microsoft.com/en-us/library/kwybya3w.aspx
Major differences –
In a debug DLL several extra instructions are added to enable you to set a breakpoint on every source code line in Visual Studio. Also, the code will not be optimized, again to enable you to debug the code. In the release version, these extra instructions are removed.
PDB file is created in only Debug mode and not in release mode.
In release mode, code is optimized by the optimizer that's built into the JIT compiler. It makes the following optimizations:
• Method inlining - A method call is replaced by the injecting the code of the method.
• CPU register allocation - Local variables and method arguments can stay stored in a CPU register without ever (or less frequently) being stored back to the stack frame
• Array index checking elimination - An important optimization when working with arrays (all .NET collection classes use an array internally). When the JIT compiler can verify that a loop never indexes an array out of bounds then it will eliminate the index check.
• Loop unrolling - Short loops (up to 4) with small bodies are eliminated by repeating the code in the loop body.
• Dead code elimination - A statement like if (false) { /.../ } gets completely eliminated.
• Code hoisting- Code inside a loop that is not affected by the loop can be moved out of the loop.
• Common sub-expression elimination. x = y + 4; z = y + 4; becomes z = x
One major performanance area if you are using any of the ASP.NET Ajax controls: debug information is removed from the JavaScript library when running in release, and I have seen major preformance improvements on complicated pages. Other web based resources may be either cached or not cached based on this setting.
Also, remember that Debug / Release in a web application is dictated by the web.config
file, not your settings within Visual Studio.
<system.web>
<compilation debug="true">
More information:
You can also manage some part of code that you want to run only in debug or only in release with preprocessor markups:
#if DEBUG
// Some code running only in debug
#endif
or
#if NOT DEBUG
// Some code running only in release
#endif
Drawing with GDI+ is considerably slower in Debug mode.
Release version:
is considerable faster (most important), optimized
can't be debuged (step by step)
and code written in "debug" directive is not included
See What's the difference between a Debug vs Release Build?.
I got an error message when I distribute executable file to another machine indicating that the system missed MSVCP110D.dll.
The solution to this issue is stated in Stack Overflow question Visual Studio MSVCP110D.dll is missing.
IN XXXXD.dll D means that the DLL file is a debug version of the DLL file. But MS Visual C++ Redistributable packages include only the release version of DLL files.
That means if you need to distribute a program developed by Visual C++ you need to build it in Release mode. And also you need to install MS Visual C++ Redistributable (correct version) on the target machine.
So I think this a one of key difference between debug and release mode.
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