I don't know of any such command, but you could certainly build one yourself that simulates a home button press. That should close the open app the normal way. It's not an abnormal kill
. If the app supports multitasking, it'll go to the background, with all the normal UIApplicationDelegate
callbacks along the way.
Build a non-graphical iOS application. Just strip the UIApplicationMain()
call out of main.m
Link your application against GraphicsServices.framework. It's a private framework, so in the Xcode Build Phases settings window, where you normally choose frameworks to link against, you won't see it in the public list. Navigate on the file system to the Private Frameworks folder (e.g. /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/System/Library/PrivateFrameworks
) and pick it.
You'll need to generate headers for GSEvent.h (and probably GSWindow.h, which it #includes). Here you can find a copy of both. Add them to your project, and #include GSEvent.h
in your main.m
file.
Use this function:
#include "GSEvent.h"
- (void)simulateHomeButton
{
struct GSEventRecord record;
memset(&record, 0, sizeof(record));
record.type = kGSEventMenuButtonDown;
record.timestamp = GSCurrentEventTimestamp();
GSSendSystemEvent(&record);
record.type = kGSEventMenuButtonUp;
GSSendSystemEvent(&record);
}
This code should be usable as a method to close the current app (i.e. the code runs inside the UIApplication that's in the foreground), or another open app (as would be the case for building a command line utility).
Hattip to libActivator for the idea.