Is there a managed API for kernel32.searchpath?
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2

Is there a managed API for kernel32.searchpath? i.e not using a pinvoke.

http://www.pinvoke.net/default.aspx/kernel32.searchpath

Kekkonen answered 5/11, 2009 at 23:28 Comment(0)
A
2
    static void Main(string[] args)
    {

        string lpPath = null;
        string lpFileName = "notepad";
        string lpExtension = ".exe";
        int nBufferLength = 255;
        string lpBuffer = "";
        string lpFilePart = "";

        int bufferSize = SearchPath(lpPath, lpFileName, lpExtension, nBufferLength, out lpBuffer, out lpFilePart);

    }

    private static int SearchPath(string lpPath, string lpFileName, string lpExtension, int nBufferLength, out string lpBuffer, out string lpFilePart)
    {
        // lpPath [in, optional] 
        // The path to be searched for the file. 
        // If this parameter is NULL, the function searches for a matching file using a registry-dependent system search path.

        //lpFileName [in] 
        //The name of the file for which to search.

        //lpExtension [in, optional] 
        //The extension to be added to the file name when searching for the file. The first character of the file name extension must be a period (.). The extension is added only if the specified file name does not end with an extension. 

        //If a file name extension is not required or if the file name contains an extension, this parameter can be NULL.

        //nBufferLength [in] 
        //The size of the buffer that receives the valid path and file name, in TCHARs.

        //lpBuffer [out] 
        //A pointer to the buffer to receive the path and file name of the file found. The string is a null-terminated string.

        //lpFilePart [out, optional] 
        //A pointer to the variable to receive the address (within lpBuffer) of the last component of the valid path and file name, which is the address of the character immediately following the final backslash (\) in the path.

        //Return Value
        //If the function succeeds, the value returned is the length, in TCHARs, of the string that is copied to the buffer, not including the terminating null character. If the return value is greater than nBufferLength, the value returned is the size of the buffer that is required to hold the path.

        //If the function fails, the return value is zero. 

        List<string> pathsToSearch = new List<string>();
        string currentWorkingFolder = Environment.CurrentDirectory;
        string path = System.Environment.GetEnvironmentVariable("path");
        lpBuffer = "";
        lpFilePart = "";

        if (lpPath == null)
        {
            RegistryKey key = Registry.LocalMachine.OpenSubKey("SYSTEM\\CurrentControlSet\\Control\\Session Manager");
            object safeProcessSearchModeObject = key.GetValue("SafeProcessSearchMode");
            if (safeProcessSearchModeObject != null)
            {
                int safeProcessSearchMode = (int)safeProcessSearchModeObject;
                if (safeProcessSearchMode == 1)
                {
                    // When the value of this registry key is set to "1", 
                    // SearchPath first searches the folders that are specified in the system path, 
                    // and then searches the current working folder. 
                    pathsToSearch.AddRange(Environment.GetEnvironmentVariable("PATH").Split(new char[] { Path.PathSeparator }, StringSplitOptions.None));
                    pathsToSearch.Add(currentWorkingFolder);
                }
                else 
                {
                    // When the value of this registry entry is set to "0", 
                    // the computer first searches the current working folder, 
                    // and then searches the folders that are specified in the system path. 
                    // The system default value for this registry key is "0".
                    pathsToSearch.Add(currentWorkingFolder);
                    pathsToSearch.AddRange(Environment.GetEnvironmentVariable("PATH").Split(new char[] { Path.PathSeparator }, StringSplitOptions.None));
                }
            }
            else
            {
                // Default 0 case
                pathsToSearch.Add(currentWorkingFolder);
                pathsToSearch.AddRange(Environment.GetEnvironmentVariable("PATH").Split(new char[] { Path.PathSeparator }, StringSplitOptions.None));
            }
        }
        else
        {
            // Path was provided, use it
            pathsToSearch.Add(lpPath);
        }

        FileInfo foundFile = SearchPath(pathsToSearch, lpExtension, lpFileName);
        if (foundFile!= null)
        {
            lpBuffer = Path.Combine(foundFile.DirectoryName, foundFile.Name);
            lpFilePart = foundFile.Name;

        }

        return lpBuffer.Length;
    }

    private static FileInfo SearchPath(List<string> paths, string extension, string fileNamePart)
    {
        foreach (string path in paths)
        {
            DirectoryInfo dir = new DirectoryInfo(path);
            var fileInfo = dir.GetFiles().Where(file => file.Extension == extension && file.Name.Contains(fileNamePart));
            if (fileInfo.Any())
                return fileInfo.First();
        }
        return null;
    }
Alpha answered 5/4, 2010 at 18:33 Comment(1)
Nice but both of your search modes are incorrect. See learn.microsoft.com/en-us/windows/win32/dlls/…Eclectic
F
2

Not really, unless you count re-implementing the entire logic of the function in C# yourself which would be a waste of time, IMO, when a couple of lines of P/Invoke would do it just as well.

Fullgrown answered 31/3, 2010 at 6:9 Comment(2)
@codeka - P/Invoke won't work with mono (if thats the driver behind wanting a managed solution). Evidently, for whatever reason, P/Invoke will NOT do just as well for Simon. Not a very helpful answer.Pepperandsalt
@Michael: implementing SearchPath wouldn't even make sense in mono (at least on Linux, and P/Invoke in mono on Windows would work fine).Fullgrown
A
2
    static void Main(string[] args)
    {

        string lpPath = null;
        string lpFileName = "notepad";
        string lpExtension = ".exe";
        int nBufferLength = 255;
        string lpBuffer = "";
        string lpFilePart = "";

        int bufferSize = SearchPath(lpPath, lpFileName, lpExtension, nBufferLength, out lpBuffer, out lpFilePart);

    }

    private static int SearchPath(string lpPath, string lpFileName, string lpExtension, int nBufferLength, out string lpBuffer, out string lpFilePart)
    {
        // lpPath [in, optional] 
        // The path to be searched for the file. 
        // If this parameter is NULL, the function searches for a matching file using a registry-dependent system search path.

        //lpFileName [in] 
        //The name of the file for which to search.

        //lpExtension [in, optional] 
        //The extension to be added to the file name when searching for the file. The first character of the file name extension must be a period (.). The extension is added only if the specified file name does not end with an extension. 

        //If a file name extension is not required or if the file name contains an extension, this parameter can be NULL.

        //nBufferLength [in] 
        //The size of the buffer that receives the valid path and file name, in TCHARs.

        //lpBuffer [out] 
        //A pointer to the buffer to receive the path and file name of the file found. The string is a null-terminated string.

        //lpFilePart [out, optional] 
        //A pointer to the variable to receive the address (within lpBuffer) of the last component of the valid path and file name, which is the address of the character immediately following the final backslash (\) in the path.

        //Return Value
        //If the function succeeds, the value returned is the length, in TCHARs, of the string that is copied to the buffer, not including the terminating null character. If the return value is greater than nBufferLength, the value returned is the size of the buffer that is required to hold the path.

        //If the function fails, the return value is zero. 

        List<string> pathsToSearch = new List<string>();
        string currentWorkingFolder = Environment.CurrentDirectory;
        string path = System.Environment.GetEnvironmentVariable("path");
        lpBuffer = "";
        lpFilePart = "";

        if (lpPath == null)
        {
            RegistryKey key = Registry.LocalMachine.OpenSubKey("SYSTEM\\CurrentControlSet\\Control\\Session Manager");
            object safeProcessSearchModeObject = key.GetValue("SafeProcessSearchMode");
            if (safeProcessSearchModeObject != null)
            {
                int safeProcessSearchMode = (int)safeProcessSearchModeObject;
                if (safeProcessSearchMode == 1)
                {
                    // When the value of this registry key is set to "1", 
                    // SearchPath first searches the folders that are specified in the system path, 
                    // and then searches the current working folder. 
                    pathsToSearch.AddRange(Environment.GetEnvironmentVariable("PATH").Split(new char[] { Path.PathSeparator }, StringSplitOptions.None));
                    pathsToSearch.Add(currentWorkingFolder);
                }
                else 
                {
                    // When the value of this registry entry is set to "0", 
                    // the computer first searches the current working folder, 
                    // and then searches the folders that are specified in the system path. 
                    // The system default value for this registry key is "0".
                    pathsToSearch.Add(currentWorkingFolder);
                    pathsToSearch.AddRange(Environment.GetEnvironmentVariable("PATH").Split(new char[] { Path.PathSeparator }, StringSplitOptions.None));
                }
            }
            else
            {
                // Default 0 case
                pathsToSearch.Add(currentWorkingFolder);
                pathsToSearch.AddRange(Environment.GetEnvironmentVariable("PATH").Split(new char[] { Path.PathSeparator }, StringSplitOptions.None));
            }
        }
        else
        {
            // Path was provided, use it
            pathsToSearch.Add(lpPath);
        }

        FileInfo foundFile = SearchPath(pathsToSearch, lpExtension, lpFileName);
        if (foundFile!= null)
        {
            lpBuffer = Path.Combine(foundFile.DirectoryName, foundFile.Name);
            lpFilePart = foundFile.Name;

        }

        return lpBuffer.Length;
    }

    private static FileInfo SearchPath(List<string> paths, string extension, string fileNamePart)
    {
        foreach (string path in paths)
        {
            DirectoryInfo dir = new DirectoryInfo(path);
            var fileInfo = dir.GetFiles().Where(file => file.Extension == extension && file.Name.Contains(fileNamePart));
            if (fileInfo.Any())
                return fileInfo.First();
        }
        return null;
    }
Alpha answered 5/4, 2010 at 18:33 Comment(1)
Nice but both of your search modes are incorrect. See learn.microsoft.com/en-us/windows/win32/dlls/…Eclectic
L
0

You can use DirectoryInfo.GetFiles(String searchPattern, SearchOption searchOption). To get all of the *.exe files in a directory including subdirectories, you could use:

DirectoryInfo di = new DirectoryInfo("c:\temp");
var files = di.GetFiles("*.exe", SearchOption.AllDirectories);

Take a look at the MSDN documentation at http://msdn.microsoft.com/en-us/library/ms143327.aspx

Luetic answered 5/11, 2009 at 23:57 Comment(1)
this is not really an optimal solution. it may take minutes and return an incorrect result.Kekkonen

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