I think this is what you are looking for:
http://qt-project.org/doc/qt-4.8/qgraphicsitem.html#setFlag
QGraphicsItem::ItemIgnoresTransformations
Description from the docs:
The item ignores inherited transformations (i.e., its position is still anchored to its parent, but the parent or view rotation, zoom or shear transformations are ignored). This flag is useful for keeping text label items horizontal and unscaled, so they will still be readable if the view is transformed. When set, the item's view geometry and scene geometry will be maintained separately. You must call deviceTransform() to map coordinates and detect collisions in the view. By default, this flag is disabled. This flag was introduced in Qt 4.3. Note: With this flag set you can still scale the item itself, and that scale transformation will influence the item's children.
You may also want to parent everything that does pan around to something else. Then, you move or scale or rotate a single graphics group to affect everything except your "un-transformable" objects.
https://qt-project.org/doc/qt-4.8/graphicsview.html#the-graphics-view-coordinate-system
https://qt-project.org/doc/qt-4.8/painting-transformations.html (a cool example, though it doesn't show this feature really)
http://qt-project.org/doc/qt-4.8/demos-chip.html (great example of using QGraphicsView
)
Hope that helps.
EDIT:
Example showing how you can achieve a static layer using parenting:
main.cpp
#include <QApplication>
#include "mygraphicsview.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MyGraphicsView w;
w.show();
return a.exec();
}
mygraphicsview.h
#ifndef MYGRAPHICSVIEW_H
#define MYGRAPHICSVIEW_H
#include <QGraphicsView>
#include <QGraphicsItemGroup>
#include <QMouseEvent>
class MyGraphicsView : public QGraphicsView
{
Q_OBJECT
public:
MyGraphicsView(QWidget *parent = 0);
~MyGraphicsView();
public slots:
void mousePressEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
private:
bool down;
QPointF m_last_pos;
QGraphicsItemGroup * m_group;
};
#endif // MYGRAPHICSVIEW_H
mygraphicsview.cpp
#include "mygraphicsview.h"
#include <QGraphicsItem>
#include <QGraphicsEllipseItem>
#include <QGraphicsTextItem>
MyGraphicsView::MyGraphicsView(QWidget *parent)
: QGraphicsView(parent)
{
down = false;
this->setScene(new QGraphicsScene);
// Anything not added to the "group" will stay put
this->scene()->addEllipse(20, 20, 50, 50);
this->scene()->addEllipse(180, 180, 50, 50);
this->scene()->addText("Click and drag with the mouse to move only the tiny dots.");
// This group will receive all transformations
m_group = new QGraphicsItemGroup;
for(int r = 0; r < 20; r ++)
{
for(int c = 0; c < 20; c++)
{
if(c % 5 == 0 && r % 5 == 0)
{
QGraphicsTextItem * txt = new QGraphicsTextItem(QString::number(r) + "," + QString::number(c));
m_group->addToGroup(txt);
txt->setPos(r*100, c*100);
}
m_group->addToGroup(new QGraphicsEllipseItem(r *100, c*100, 5, 5));
}
}
this->scene()->addItem(m_group);
}
MyGraphicsView::~MyGraphicsView()
{
}
void MyGraphicsView::mousePressEvent(QMouseEvent *event)
{
m_last_pos = mapToScene(event->pos());
down = true;
}
void MyGraphicsView::mouseReleaseEvent(QMouseEvent *)
{
down = false;
}
void MyGraphicsView::mouseMoveEvent(QMouseEvent *event)
{
if(down)
{
QPointF temp = mapToScene(event->pos());
QPointF delta = temp - m_last_pos;
m_last_pos = temp;
// Apply transformation to the group, not the scene!
m_group->translate(delta.x(), delta.y());
}
}
paintEvent()
after you callsetPos()
? – CavallaroQGraphicsItem::ItemScenePositionHasChanged
is the one you need. You have to enable theQGraphicsItem::ItemSendsScenePositionChanges
flag for that to work. – Embolic