rasterizing Questions

1

Solved

Edit Here is the proper way to do it, and the documentation: import random from osgeo import gdal, ogr RASTERIZE_COLOR_FIELD = "__color__" def rasterize(pixel_size=25): # Open the dat...
Radical asked 8/2, 2010 at 10:6

3

Solved

I'm making a software rasterizer, and I've run into a bit of a snag: I can't seem to get perspective-correct texture mapping to work. My algorithm is to first sort the coordinates to plot by y. Th...
Macrae asked 14/1, 2010 at 22:51

3

Solved

I'm writing my own graphics library (yep, its homework:) and use cuda to do all rendering and calculations fast. I have problem with drawing filled triangles. I wrote it such a way that one proces...
Gamali asked 10/1, 2010 at 21:2

2

Solved

I have generated a plot like figure; hold; axis([0 10 0 10]); fill([ 1 1 5 5], [5 1 1 5],'b') and now I want to have this plot as an matrix so that I can i.e. filter the blog with a gaussian. Go...
Odd asked 16/12, 2009 at 16:33

3

Solved

Rasterisation (triangles) and ray tracing are the only methods I've ever come across to render a 3D scene. Are there any others? Also, I'd love to know of any other really "out there" ways of doing...
Vernon asked 22/4, 2009 at 22:36

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