glfw Questions
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I've written a simple OpenGL 3.3 program which is supposed to render a triangle, based off of this tutorial, except I'm using GLFW to create the window and context, instead of doing it from scratch...
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I was considering using glfw in my application, while developing on mac
After successfully writing a very simple program to render a triangle on a colored backround,
I noticed that when resizing t...
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I have started to get into the slightly overwhelming scene of OpenGL resource loading on a separate thread so the main thread can continue to render an object. When stepping in, I noticed that GLFW...
Chanellechaney asked 22/7, 2013 at 3:7
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I am trying to compile an example from GLFW's documentation.
My folder structure for the libraries and source files are:
C:\cpp\
glfw3.dll glfw3dll.a libglfw3.a test.cpp
include\
GLFW\
glfw3....
4
Solved
I've downloaded source code from this site http://mnbayazit.com/406/bayazit
This project has some dependencies:
Libraries: FTGL (for fonts), FreeType2 (needed by FTGL), GLFW (for windows and ke...
1
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I am trying to compile the below test program:
#include <GL/glfw.h>
int main(int argc, char** argv) {
if(!glfwInit()) {
return -1;
}
if(!glfwOpenWindow(640, 480, 8, 8, 8, 0, 24, 0, GLF...
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Solved
So this one is a doozie;
I've got a pretty large OpenGL solution, written in version 3.2 core with GLSL 1.5 in Windows 7. I am using GLEW and GLM as helper libraries. When I create a window, I am u...
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I've recently started learning OpenGL (> 3.3) & I've noticed a lot of examples & tutorials use both freeglut & glew, but don't really explain the difference at all. The best description...
3
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(Very detailed problem report -- tl;dr at the bottom!)
I really prefer GLFW to Glut and want to get its Golang binding working under Windows 64-bit with Go 1.0.1 64-bit. Under Linux, the bin...
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im on mac os snow leopard gcc 4.5.4 | gcc 4.2.1, trying to build the tutorials http://www.arcsynthesis.org/gltut/
one needs to build dir glsdk first. I install freeglut (prerequisite) via macport...
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So, in my project I am using a seperate class to create buffers called Buffer.cpp. Here is the constructor
#define GLEW_STATIC
#define GLEW_NO_GLU
#define GLFW_NO_GLU
#include "GL/glew.h"
#includ...
Edelman asked 29/6, 2012 at 17:47
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I'm trying to set up an OpenGL project using GLFW in Visual c++ 2008 (Windows 7). I have added the GLFW include and library directories to the project's include and library paths, and I have put th...
Anni asked 14/8, 2012 at 11:33
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I'm using VC++ 2010 to work with some OpenGL. However, it's becoming a pain. I keep getting error codes again and again.
Here is the code I am working with:
// Include standard headers
#include ...
Borak asked 23/7, 2012 at 2:40
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It seems to be platform related (works with Ubuntu 12.04 on my laptop, doesn't work with another Ubuntu 12.04 on my workstation).
This is a sample code about what I am doing with two threads.
#in...
Oxidate asked 22/5, 2012 at 13:14
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Why is it that some static libraries (lib*.a) can be linked in the same way that shared libraries (lib*.so) are linked (ld -l switch), but some can not?
I had always been taught that all libraries...
Arhat asked 31/3, 2012 at 1:10
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I am trying to compile a program that compiles perfectly fine on my desktop but on my laptop, it compiles but gives me this error whenever it is run:
Windows has triggered a breakpoint in RR.exe...
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i'm trying to bind 2 textures for my shader. But for some reason it always seems to take the last image that i defined. Am i doing something wrong?
GLuint textures[2];
glEnable(GL_TEXTURE_2D);
g...
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I want to upgrade my scientific 3D application from Freeglut to GLFW, but I worried about hidden conflicts or loss of data, Actually my application works like a charm with Freeglut and I don't have...
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I'm getting a ton of linker errors (included below) when I run my C++ OpenGL program through the linker. I have no problem compiling OpenGL programs that don't have a dependence on GLFW. I'm not re...
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Even trivially small Haskell programs turn into gigantic executables.
I've written a small program, that was compiled (with GHC) to the binary with the size extending 7 MB!
What can cause even ...
Weirick asked 24/5, 2011 at 19:0
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As my hunt for a cross-platform framework/library went in progress, GLFW was mentioned many times. So, I decided to try it out. Now, it seems as though I can't even init a window. :-/
#includ...
Fagaly asked 13/4, 2011 at 0:33
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here is the output: http://i43.tinypic.com/9a5zyx.png
if things were working the way i wanted, the colors in the left square would match the colors in the right square.
#include <gl/glfw.h...
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