xcasset Questions

19

Solved

Recently updated to Xcode 10 beta and my App that previously has correct icon displayed when built and ran from Xcode 9.4 to device now shows the default blank icon when running in Xcode 10. Whe...
Levona asked 9/6, 2018 at 5:38

2

I have converted an image from PNG to SVG using the vectorizer.io website. The SVG image looks fine when viewed with the Chrome browser and in GIMP. But when I try to add it to the asset folder in ...
Uni asked 29/4, 2020 at 2:35

1

I have seen similar questions before but they had no answers. Could somebody help with this problem?
Peplos asked 7/1, 2023 at 9:41

4

Solved

I tried to build an framework with its own image and it compiles fine. However, when I include my framework in another project, it crashes when loading the image, any idea? ImageTest (my framework...
Carnivorous asked 27/11, 2017 at 10:1

10

Solved

I wanted to remove a single folder from the image collection, however, I somehow managed to throw the entire xcassets file into the trash. The normal 'Put back' method is not available, and simply...
Helms asked 7/12, 2013 at 15:53

2

I have checked almost all the questions on SO but nothing has worked for me. The issue that I'm unable commit the Contents.json file of .xcassets whatsoever. Whenever I add new images to .xcassets ...
Ramah asked 6/1, 2017 at 6:39

5

Solved

Everything I google turns up answers about ALAsset's. I have an images.xcassets folder and a bunch of assets in there. I want to know if an asset exists in there based on a string. E.g. if(image...
Stephanystephen asked 27/2, 2015 at 21:24

3

We're getting these kind of error messages: Could not load the "iconStatus" image referenced from a nib in the bundle with identifier "com.company.OurResourceBundle". Basically, we put a bunch of...
Syncopated asked 4/4, 2014 at 17:49

6

Solved

On Xcode 11 my .xcassets, that don't cause any issue on Xcode 10, cause the compilation to fail with the following message: error: Multiple commands produce '/Users/user/Library/Developer/Xcode/...
Armilda asked 31/8, 2019 at 18:2

0

The main goal is to create a module (framework) containing the basic UI components to be used into multiple Apps of the same company, but I have some issues with Xcode badly handling Assets (especi...
Brunette asked 9/1, 2020 at 10:40

2

Solved

When I set color of some property in Storyboard (for example textColor of my UILabel) as color created as New Color Set in xcassets catalog then I can't programmatically change this color on the...
Africanist asked 2/12, 2018 at 19:3

1

Solved

As discussed here & here, the only apparent way to host re-usable images in a Framework's .xcassets file, then use those images in the storyboard / XIB of an app, is to manually create a refere...
Puryear asked 26/4, 2019 at 1:0

1

I have a project that has a number of targets and now I am getting the error The folder “Icons.xcassets” doesn’t exist. in two popups when I open the project or move around targets. What would be c...
Carnot asked 8/7, 2014 at 18:29

28

I want to get a simple launch screen to show in my app, built using Xcode 6.0.1. I have added a launch screen in two ways: As an XIB (with the default name, LaunchScreen.xib) and as a launchimage ...
Middling asked 1/10, 2014 at 12:45

3

Solved

I am using self.imageView.image = UIImage(named: "foo.png") to select and load images in an UIIMageView. I have the images in my app under the images.xcassets. The problem is that this particular...
Disease asked 31/3, 2015 at 19:7

5

Solved

I followed the guidelines on making the static launch screen images. Yet, then I added the images to the xcassets as LaunchImage However, they did not fill in the asset as expected. There are ...
Babylon asked 6/10, 2016 at 15:37

1

Found new option on xcasset catalogue image property in Xcode 10 called "Auto Scaling". What does this property do? Is it in any way related to Resizing: "Preserve Vector Data" when using PDF ve...
Epigeous asked 12/8, 2018 at 21:51

3

Solved

all images in my storyboard are now ? images. This happened after I imported all media assets into a new .xcassets structure. The app runs fine and the images show when the app runs, but what can I...
Buttery asked 6/11, 2013 at 18:40

0

My app uses PDF vector assets. Found asset get pixelated scaling in my UIImageView when building my app in Xcode 10 (targetting iOS 11) but when I build same exact app in Xcode 9.4 I do not see thi...
Microcyte asked 10/6, 2018 at 8:9

1

Solved

I'm trying to store a lot of images for a project in xcassets. Around 2,000. However, they are all very small/highly optimized at only around 3-5kB each, so the overall total will be maybe 6-10MB. ...
Ernieernst asked 30/4, 2018 at 23:42

2

Solved

I am trying to put my @2x and @3x GIF images into the Assets folder in Xcode. I have tried the following links but it didn't work for me. Link 1 and Link 2. I am currently loading the GIF files by...
Alvinia asked 24/11, 2017 at 7:33

2

Solved

I understand that to get images from the asset catalog i can use UIImage(named: "fileName") to do it. however, what if i am getting DATA from the XCAsset catalog? I can't figure this out. I have ...
Newton asked 26/10, 2015 at 16:43

2

Solved

I have an app where I would like to add many images (500+) to xcode's asset catalog. Adding the 1x images was easy, I simply had to drag the first folder. However to add the 2x and 3x images it see...
Panelboard asked 21/5, 2016 at 4:25

2

I'm not using storyboards here, for reasons that would be a distraction to get into. I'm instead trying to add four launch images to an asset catalog: My app doesn't support iPads or 3.5-inch iP...
Jezreel asked 2/4, 2017 at 12:11

1

Solved

I've designed a launch screen using story board. It's supposed to have 3 images. 2 of these are static, where as, i need to update one at run time (after downloading that from server). My understa...
Mown asked 27/1, 2017 at 10:58

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