skview Questions

7

Solved

When Im finished with my SKScene is there a way to dismiss the SKScene from within my SKScene class? If not back in my Viewcontroller where I present my SKScene [skView presentScene:theScene]; is ...
Forestforestage asked 20/2, 2014 at 21:46

3

Solved

@property (SK_NONATOMIC_IOSONLY, getter = isPaused) BOOL paused; I found this line of code that I could add into my project, how would I pause my whole game? For example: -(void)touchesBegan:(N...
Leoine asked 6/2, 2014 at 3:6

1

Can someone please help me understand the difference between sceneDidLoad and didMove(to view:) in a GameScene? I realize that didMove(to view:) is called once the scene is presented. While sceneD...
Minotaur asked 10/10, 2017 at 1:27

2

Solved

I tried what ever was suggested but the output was a white,blank screenshot. Which leads me to assume that I haven't added anything to the view. Here's how I'm adding graphics to my view. The addCh...
Phycomycete asked 30/12, 2014 at 18:59

4

Does anyone know how to "snapshot" a complete SKView or SKScene into an NSImage? We have been able to use the textureFromNode API to create an SKTexture from a node and all its children. But so fa...
Supreme asked 18/12, 2013 at 17:38

2

Solved

Goal: I want to present a new scene: [self.scene.view presentScene:level2 transition:reveal]; and end the current background music in order to start the new background music (the new background...
Vestigial asked 21/3, 2014 at 15:9

1

Solved

I've noticed significant fps drops (framerate drops between 5-10fps), when unpausing the view in SpriteKit. I tried this with empty project (Spritekit game template). Here is the code: if(!self.vi...
Hendrix asked 17/7, 2015 at 8:20

4

Solved

I have an issue where my SKView's background color (grey) is briefly being displayed before the scene is presented. I manually attempted to set it, both via the Storyboard editor and in my control...
Brittaneybrittani asked 26/2, 2014 at 20:54

2

Solved

I am pausing my SKScene using the following code: self.paused = YES; However, according to this answer by Andrey Gordeev, one can also pause a scene using this line: self.view.paused = YES; I...
Hirsute asked 30/4, 2014 at 6:25

2

I use a dispatch_once NSObject to create data pointers. So all game asset pointers are made when the main viewcontroller appears. In order to play a game, the user taps a UIButton corresponding to ...
Cattle asked 28/3, 2014 at 4:29

1

Solved

I have huge issue with my newest game for iPhone made with Games by Tutorials book's help. NOTE : method from SpriteKit- the right way to multitask doesn't work. So, in my ViewController.m file, ...
Mayor asked 10/3, 2014 at 12:18

2

Solved

Using Sprite Kit I am trying to set an SKPhysicsBody moving according to a given angle, so for example if you wanted the sprite to travel to the right you would specify 1.571 radians. To turn the s...
Indoiranian asked 8/10, 2013 at 16:12
1

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