directx Questions

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I'm building an application which needs to filter some mouse clicks system-wide. That is, I need to make the system ignore some mouse button clicks at special occasions. I use low level mouse hook...
Rottweiler asked 11/7, 2010 at 14:37

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I'm looking for a projection matrix I can use in 3D that will give me the effect of a fisheye. I'm not looking for a pixelshader or anything like that, that will manipulate pixels - but the actual ...
Henricks asked 17/7, 2010 at 20:41

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I want my program to be able to launch any Windows game, and while the user is playing it, intermittently display some text or pictures in some part of the game window. The game may be in windowed ...
Farad asked 16/7, 2010 at 15:18

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So I'm writing my own custom 3D transformation pipeline in order to gain a better understanding of how it all works. I can get everything rendering to the screen properly and I'm now about to go ba...
Poliomyelitis asked 15/7, 2010 at 13:18

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I've done 2 programs to use Shared Resources, running on SlimDX & DirectX10. One program will display the shared texture on a 3D mesh. The 2nd program will load an image as texture. So far I ne...
Aixlachapelle asked 14/7, 2010 at 18:36

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Since Microsoft is generally a bit bias toward Direct3D, would a scene using VBO's in Direct3D be faster than the same scene using VBO's in OpenGL, or would it be the same since it's up to the Grap...
Raceme asked 30/6, 2010 at 4:15

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The following error appears: Test.fx(1,1): error X3000: syntax error: unexpected token '{' Text.fx contains this: Nothing. I also tried it with an effect file that works fine in another test proj...
Plattdeutsch asked 20/6, 2010 at 20:24

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So far the only tutorials I've been able to find are on directx11tutorials.com, which are essentially inferred from the existing samples. Does anyone know where to find other tutorials, or be...
Rosa asked 17/6, 2010 at 15:17

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At the end of my DirectX application I get "The Direct3D device has a non-zero reference count, meaning some objects were not released.". The application is large and not written by me, how can I g...
Winslow asked 15/6, 2010 at 3:48

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Which parts of pipelines are done using CPU and which are done using GPU? Reading Wikipedia on Graphics Pipeline, maybe my question does not precisely represent what I am asking. Referring to thi...
Paymar asked 4/6, 2010 at 6:45

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For the past month or so, I have been busting my behind trying to learn DirectX. So I've been mixing back back and forth between DirectX 9 and 10. One of the major changes I've seen in the two is h...
Yours asked 18/5, 2010 at 1:7

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I was just reading through the DirectX documentation and encountered something interesting in the page for IDirect3DDevice9::BeginScene : To enable maximal parallelism between the CPU and the g...
Eudemonia asked 3/5, 2010 at 4:37

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I have a C# project that plays Morse code for RSS feeds. I write it using Managed DirectX, only to discover that Managed DirectX is old and deprecated. The task I have is to play pure sine wave bur...
Thury asked 27/4, 2010 at 21:33

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Can anyone tell me how to hook/overlay a DirectX game in C#? I've tried getting a fullscreen C# window to overlap a game, however it wont. After researching a little, I found out that I need to ho...
Labdanum asked 15/4, 2010 at 23:36

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I'd like to make an animated desktop background for Windows 7 using DirectX. I'm using C#, SlimDX and a couple of P/Invoke imports of Windows API functions. I'm not brilliant with native Windows pr...
Bracteole asked 12/4, 2010 at 0:44

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I want to use Vectors in a C# application I'm writing, sepcifically a Vector3. What's the best way for me to get a Vector type without writing my own?
Sociable asked 31/1, 2009 at 19:55

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I'm running an animation in a WinForms app at 18.66666... frames per second (it's synced with music at 140 BPM, which is why the frame rate is weird). Each cel of the animation is pre-calculated, a...
Alow asked 15/3, 2010 at 16:43

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While profiling my app using Pix, I noticed that the GPU is passing (in DX10 mode) most of its time in idle waiting for a resource not available. (and is always in row with the CPU (for example if ...
Syne asked 25/2, 2010 at 15:17

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My dev environment is VS2008, DX9, Windows XP. I try to add protection handling to the out of memory case. When malloc return NULL, I would page some resource to disk, and release the resources in ...
Neile asked 2/3, 2010 at 6:13

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I'm trying to create a vector for D3DXMATRIXA16 like so: vector<D3DXMATRIXA16> matrices; and am getting the error: d:\Program Files\Microsoft Visual Studio 9.0\VC\include\vector(717) : ...
Tenedos asked 15/8, 2009 at 7:52

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Im trying to write up a 3DS Loader, which has an OpenGL rendering implementation for use in my generic rendering system. The problem here is I have vertices indexed to one array, and texture coord...
Entreaty asked 21/2, 2010 at 7:21

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I have a native C++ DLL using DirectX, that I want to be able to use through C# to be able to create content creation tools. Adding COM would require quite an effort it seems. Can P/Invoke be used...
Christie asked 12/2, 2010 at 14:23

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When we develop web pages we can broadly work out which browsers to support based on market share. When we develop in .NET we can broadly work out which .NET version to develop for based on ...
Chairborne asked 16/2, 2010 at 6:28

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Matrices and Euler angles can suffer from Gimbal lock but what are some other arguments for using one over the other? What do you think DirectX favors? What do you use in daily C++/C/Direct...
Benoit asked 4/2, 2010 at 8:12

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Back again with yet another DirectSound question, this one regarding the ways DirectSound Buffers can be used: I have packets coming in over the network at approximately 30ms intervals containing ...
Link asked 27/1, 2010 at 16:47

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