clipperlib Questions
1
Solved
Well I'm lacking GraphicsPath in Unity (to fills polygon, draw them with and outline and utilities with shapes in general), so I'm doing my own implementation of it. Well, we could debate also whic...
Bobette asked 11/12, 2018 at 20:18
1
I'm using CLIPPER library to offset line and trying to make parallel line.
ClipperOffset co = new ClipperOffset();
co.AddPath (s, JoinType.jtRound, EndType.etOpenRound);
co.Execute (ref solution...
Pinochle asked 6/4, 2016 at 16:16
3
I'm trying to write a piece of code that given a list of polygons (defined as a list of lists of IntPoints) checks if any of them touch and if so merge them into a single polygon. In order to do th...
Handbook asked 30/11, 2015 at 14:5
1
Solved
The eventual goal of this code is to make sure the customer is defining shapes that can actually be machined by our... uh, machines. To do this, we are offsetting the specified shape inward by th...
Prosser asked 2/12, 2013 at 19:38
1
Solved
I am trying to create iso-area polygons ("donuts") from a set of contours. This is the process:
Generate the contours.
Sort the contours into a tree structure, such that all contours held within ...
Textbook asked 5/11, 2013 at 19:17
1
Solved
I have two polygons with their vertices stored as Double coordinates. I'd like to find the intersecting area of these polygons, so I'm looking at the Clipper library (C++ version). The problem is, ...
Hydrolyte asked 17/7, 2013 at 23:39
1
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