What I did:
Downloaded master branch from here: https://github.com/toji/gl-matrix Put src folder into my project's folder. Included gl-matrix-manifest.js from there. Tried this:
var mvMatrix = mat4.create();
Result:
var mvMatrix = mat4.create();
ReferenceError: mat4 is not defined
Okay, let's indlude mat4 directly. Included. Result:
var out = new GLMAT_ARRAY_TYPE(16);
ReferenceError: GLMAT_ARRAY_TYPE is not defined
Okay, maybe it needs common.js:
var x = axis[0], y = axis[1], z = axis[2],
TypeError: axis is undefined
WTF, included all other files from src folder (common, vectors,matrices,quat):
var x = axis[0], y = axis[1], z = axis[2],
TypeError: axis is undefined
(same)
How do I include propertly? In particular I need mat4 and vec4.
mat4
just fine, version 3.0 (taken fromglmatrix.net
) doesn't. Writingvar mat4 = glMatrix.mat4;
simplifies things a bit. – Bureaucracy