Context:
Inheritance of protected and public class members is a fundamental concept of Object Oriented Programming. The trivial example below illustrates an often encountered situation in which the class CDerived
inherits all public members of the class CBase
and adds 1 additional function of its own without changing nor explicitly redeclaring nor redefining any of the public members of the CBase
class.
#include <stdio.h>
class CBase
{
public:
char Arr[32];
int Fn1(void) {
return Arr[1] ^ Arr[sizeof(Arr)-1];
}
int Fn2(void) {
return Arr[2] ^ Arr[sizeof(Arr)-2];
}
};
class CDerived : public CBase
{
public:
int FnSum(void) {
return Fn1() + Fn2();
}
};
int main(void)
{
CDerived ddd;
printf("%d\n", ddd.Fn1());
printf("%d\n", ddd.Fn2());
printf("%d\n", ddd.FnSum());
return (int)ddd.Arr[0];
};
The code above compiles without problems on all major compilers.
However, if one wishes to "templatize" this code, e.g.: by parametrizing the size of the Arr
array, then all public members of CBase
class template become invisible to the CDerived
class template on compilers that conform to the latest C++ standard.
Below is the problem code:
#include <stdio.h>
template <unsigned int BYTES>
class CBase
{
public:
char Arr[BYTES];
int Fn1(void) {
return Arr[1] ^ Arr[sizeof(Arr)-1];
}
int Fn2(void) {
return Arr[2] ^ Arr[sizeof(Arr)-2];
}
};
template <unsigned int BYTES>
class CDerived : public CBase<BYTES>
{
public:
int FnSum(void) {
return Fn1() + Fn2() + Arr[0]; // ERRORs: identifiers "Fn1" and "Fn2" and "Arr" are NOT found !
}
};
int main(void)
{
CDerived<32> ddd;
printf("%d\n", ddd.Fn1()); //No error here
printf("%d\n", ddd.Fn2()); //No error here
printf("%d\n", ddd.FnSum());
return (int)ddd.Arr[0]; //No error here
}
See:
MSVC v19.10: https://godbolt.org/g/eQKDhb
ICC v18.0.0: https://godbolt.org/g/vBBEQC
GCC v8.1: https://godbolt.org/g/GVkeDh
There are 4 solutions to this problem:
Solution #1: Prefix all of the references to members of the CBase
class template (even the public ones), with CBase<BYTES>::
like this:
int FnSum(void) {
return CBase<BYTES>::Fn1() + CBase<BYTES>::Fn2() + CBase<BYTES>::Arr[0];
}
See:
MSVC v19.10: https://godbolt.org/g/48ZJrj
ICC v18.0.0: https://godbolt.org/g/BSPcSQ
GCC v8.1: https://godbolt.org/g/Vg4SZM
Solution #2: Prefix all of the references to members of the CBase
class template (even the public ones), with this->
like this:
int FnSum(void) {
return this->Fn1() + this->Fn2() + this->Arr[0];
}
See:
MSVC v19.10: https://godbolt.org/g/oBs6ud
ICC v18.0.0: https://godbolt.org/g/CWgJWu
GCC v8.1: https://godbolt.org/g/Gwn2ch
Solution #3: Add one using
statement inside the CDerived
class template, for each member of the CBase
(even a public one) that is referenced by the CDerived
, like this:
using CBase<BYTES>::Arr;
using CBase<BYTES>::Fn1;
using CBase<BYTES>::Fn2;
See:
MSVC v19.10: https://godbolt.org/g/gJT8cX
ICC v18.0.0: https://godbolt.org/g/1RK84A
GCC v8.1: https://godbolt.org/g/d8kjFh
Solution #4: Disable the strict conformance to the C++ standard by enabling the "permissive" mode in the compiler settings, like this:
For MSVC v19.10 remove the switch /permissive-
, see: https://godbolt.org/g/Yxw89Y
For ICC v18.0.0 add the switch -fpermissive
, see: https://godbolt.org/g/DwuTb4
For GCC v8.1 add the switch -fpermissive
, see: https://godbolt.org/g/DHGBpW
MSVC NOTE: According to this article, by default the /permissive-
option is set in new projects created by Visual Studio 2017 v15.5 (MSVC compiler v19.11) and later versions. It is not set by default in earlier versions, ...including the latest Godbolt.org's Compiler Explorer MSVC version v19.10.
GCC NOTE: Even with the -fpermissive
compiler switch, the GCC v8.1 compiler still needs the using CBase<BYTES>::Arr;
statement inside the CDerived
class (...or one of the other solutions) in order to make the public Arr
array visible inside the CDerived
class template ...but it does not need anything extra to make the Fn1()
and Fn2()
functions visible.
MSVC Non-Solution:
According to this article and this article, the compilation error in MSVC comes from the Two-Phase Name Lookup being enabled by the conformance to the C++ standard mode ( the /permissive-
option).
Also, according to the former article: "The /permissive-
option implicitly sets the conforming two-phase lookup compiler behavior, but it can be overridden by using /Zc:twoPhase-
switch".
However adding the two compiler switches /permissive- /Zc:twoPhase-
does not cause the "templated" problem code to compile in MSVC v19.14, without the additions described in Solution #1 or #2 or #3.
MSVC v19.14: https://godbolt.org/z/BJlyA8
See this entry for more details.
Problems with above Solutions:
Solution #4 is not portable and breaks away from the C++ standard. It is also a GLOBAL solution (global switch) to a local problem - usually a bad idea. A compiler switch that affects only a portion of the code (e.g. #pragma NOtwoPhase
) does not exist.
Solution #1 has an unintended side-effect of suppressing virtual calls, thus it is not applicable in general case.
Both solutions #1 and #2 require many verbose additions to the code. This leads to a source code bloat that does not add any new functionality. For example if the CDerived
class template adds only 2 functions to a CBase
class that contains 5 public functions and 1 member variable, which are referenced multiple times in CDerived
, the Solution #1 requires 14 verbose code alterations/additions in the derived class, which look like this:
#include <stdio.h>
template <unsigned int BYTES>
class CBase
{
public:
char Arr[BYTES];
CBase() {
for (size_t i=1; i<sizeof(Arr); i++)
Arr[i] = Arr[i-1]+(char)i;
}
int Fn1(void) {
return Arr[1] ^ Arr[sizeof(Arr)-1];
}
int Fn2(void) {
return Arr[2] ^ Arr[sizeof(Arr) - 2];
}
int Fn3(void) {
return Arr[3] ^ Arr[sizeof(Arr) - 3];
}
int Fn4(void) {
return Arr[4] ^ Arr[sizeof(Arr) - 4];
}
int Fn5(void) {
return Arr[5] ^ Arr[sizeof(Arr) - 5];
}
};
template <unsigned int BYTES>
class CDerived : public CBase<BYTES>
{
public:
int FnSum(void) {
return CBase<BYTES>::Fn1() +
CBase<BYTES>::Fn2() +
CBase<BYTES>::Fn3() +
CBase<BYTES>::Fn4() +
CBase<BYTES>::Fn5() +
CBase<BYTES>::Arr[0] +
CBase<BYTES>::Arr[1] +
CBase<BYTES>::Arr[2];
}
int FnProduct(void) {
return CBase<BYTES>::Fn1() *
CBase<BYTES>::Fn2() *
CBase<BYTES>::Fn3() *
CBase<BYTES>::Fn4() *
CBase<BYTES>::Fn5() *
CBase<BYTES>::Arr[0] *
CBase<BYTES>::Arr[1] *
CBase<BYTES>::Arr[2];
}
};
int main(void)
{
CDerived<32> ddd;
printf("%d\n", ddd.FnSum());
printf("%d\n", ddd.FnProduct());
return (int)ddd.Arr[0];
}
In real life the Base class template might contain ~50 functions and many variables which are referenced multiple times in the Derived class template, which necessitate 100s of such repetitive edits !
There must be a better way...
Solution #3 requires less work because it does not require finding and prefixing EVERY REFERENCE to the CBase
member in the CDerived
's code. The CBase
members, that are used by CDerived
, need to be "re-declared" with a using
statement only once, regardless how many times these members are used/referenced in the CDerived
's code. This saves a lot of mindless searching and typing.
Unfortunately a blanket statement like using CBase<BYTES>::*
which makes all of the protected and public members visible in the derived class template, does not exist.
QUESTION:
Is there a less verbose portable solution to this problem ? e.g. Solution #5...
this->
where necessary, but subtract theint
when preceded byunsigned
, and subtract thevoid
as a parameter. This works and keeps source code bloat to existing levels and perhaps even decreases them. :-) – Rodriguestemplate<unsigned int BYTES> CBase::initialize() {Arr= new char[BYTES]}
(and add adelete [] Arr
in CBase destructor). In the constructor of CDerived callCBase::initialize<BYTES()
function with your template argument. – KattieCDerived::Arr
), which is helpful if there are many template arguments. Finally, either you have enough references thatusing
is relatively cheap, or few enough thatthis->
is cheap, so why worry? – Sophiasophie