The code is fairly simple:
#include <vector>
int main() {
std::vector<int> v;
}
Then I build and run it with Valgrind:
g++ test.cc && valgrind ./a.out
==8511== Memcheck, a memory error detector
==8511== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al.
==8511== Using Valgrind-3.10.1 and LibVEX; rerun with -h for copyright info
==8511== Command: ./a.out
==8511==
==8511==
==8511== HEAP SUMMARY:
==8511== in use at exit: 72,704 bytes in 1 blocks
==8511== total heap usage: 1 allocs, 0 frees, 72,704 bytes allocated
==8511==
==8511== LEAK SUMMARY:
==8511== definitely lost: 0 bytes in 0 blocks
==8511== indirectly lost: 0 bytes in 0 blocks
==8511== possibly lost: 0 bytes in 0 blocks
==8511== still reachable: 72,704 bytes in 1 blocks
==8511== suppressed: 0 bytes in 0 blocks
==8511== Rerun with --leak-check=full to see details of leaked memory
==8511==
==8511== For counts of detected and suppressed errors, rerun with: -v
==8511== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)
The question is two-fold:
(1) "total heap usage" indicates that there is 1 alloc and 0 free. I assume that 1 alloc is because a std::vector instance needs a memory chunk in the heap. That's fine; but why doesn't it free the memory during destruction?
(2) And, if it doesn't free it, why is there no memory leak in "LEAK SUMMARY"?
(3) By the way, what does ==8511==
before each line mean? (I could've look it up in the manual, though. You don't have to answer this)
Thanks!
std::vector<>
and see what valgrind says – Oxen