Half jokingly half serious : Why can't I do ++i++
in C-like languages, specifically in C#?
I'd expect it to increment the value, use that in my expression, then increment again.
Half jokingly half serious : Why can't I do ++i++
in C-like languages, specifically in C#?
I'd expect it to increment the value, use that in my expression, then increment again.
Short answer: i++
is not an "lvalue", so can't be the subject of an assignment.
i++
isn't an lvalue, not ++i
. (Though it doesn't work either way) –
Tracee ++i
is an lvalue, so (++i)++
would be valid but for the fact that it writes to i
twice without an intervening sequence point. The problem is that the grammar specifies that ++i++
is equivalent to` ++(i++)`. –
Montane C++
. In any case, with respect to the original question, it is irrelevant whether ++i
is an lvalue, because i++
definitely isn't and that's the way the grammar works for ++i++
for all C-like languages. –
Montane operator++(/*which one?*/)
is an lvalue. Remember that the overloaded operator could return whatever it likes, even if it wouldn't make sense in the 'classic' use of the operator. Usually that would be a bad, bad thing to do. But take a look at operator<<()
for streams - it returns an lvalue where the built-in operator <<
returns an rvalue. –
Sueannsuede Though the short answer "it's not an lvalue" is correct, that's perhaps just begging the question. Why isn't it an lvalue? Or, as we say in C#, a variable.
The reason is because you cannot have your cake and eat it too. Work it out logically:
First off, the meaning of a ++ operator in C#, whether postfix or prefix, is "take the value of this variable, increment the value, assign the new value to the variable, and produce a value as a result". The value produced as the result is either the original value or the incremented value, depending on whether it was a postfix or a prefix. But either way, you produce a value.
Second, the value of a variable is always the current contents of that variable. (Modulo certain bizarre threading scenarios that would take us far afield.)
I hope you agree that these are perfectly sensible rules.
Now it should be clear why the result of i++ cannot be a variable, but in case it isn't, let me make it clear:
Suppose i is 10. The meaning of i++ should be "get the value of i — 10 — increment it — 11 — store it — i is now 11 — and give the original value as the result — 10". So when you say print(i++) it should print 10, and 11 should be stored in i.
Now suppose the meaning of i++ is to return the variable, not the value. You say print(i++) and what happens? You get the value of i — 10 — increment it — 11 — store it — i is now 11 — and give the variable back as a result. What's the current value of the variable? 11! Which is exactly what you DON'T want to print.
In short, if i++ returned a variable then it would be doing exactly the opposite of the intended meaning of the operator! Your proposal is logically inconsistent, which is why no language does it that way.
Short answer: i++
is not an "lvalue", so can't be the subject of an assignment.
i++
isn't an lvalue, not ++i
. (Though it doesn't work either way) –
Tracee ++i
is an lvalue, so (++i)++
would be valid but for the fact that it writes to i
twice without an intervening sequence point. The problem is that the grammar specifies that ++i++
is equivalent to` ++(i++)`. –
Montane C++
. In any case, with respect to the original question, it is irrelevant whether ++i
is an lvalue, because i++
definitely isn't and that's the way the grammar works for ++i++
for all C-like languages. –
Montane operator++(/*which one?*/)
is an lvalue. Remember that the overloaded operator could return whatever it likes, even if it wouldn't make sense in the 'classic' use of the operator. Usually that would be a bad, bad thing to do. But take a look at operator<<()
for streams - it returns an lvalue where the built-in operator <<
returns an rvalue. –
Sueannsuede Because you care about a next programmer maintaining (or trying to re-write)your code, long after you're fired for defying popular conventions.
I tested (++i,i++) as a workaround:
#include <stdio.h>
int main(){
int i=0;
printf(" i: %i\n", i );
printf(" (++i,i++): %i\n", (++i,i++) );
printf(" i: %i\n", i );
}
Result:
i: 0
(++i,i++): 1
i: 2
Because the result of i++
isn't an lvalue.
I believe that the increment(or decrement) operator needs an lvalue to assign to. However ++i is not an lvalue, it's an expression. Someone better versed in compilers might be able to clarify if there is any technical reason for this constraint.
++i++
would be equivalent to ++(i++)
so it only matters whether the "not an lvalue" issue applies to i++
(which it does). –
Montane 5.3.2
reads "The result is the updated operand; it is an lvalue" - no mentioning of "value" anymore. –
Macklin ++i
is in fact not an lvalue. In the C99 draft n1256, you find this: "An assignment expression has the value of the left operand after the assignment, but is not an lvalue", while it says that ++i
is equivalent to i+=1
. In addition, any lvalue is automatically converted to a non-lvalue (rvalue) in most contexts in C. –
Macklin From section 7.5.9 of the C# 3.0 specification:
The operand of a postfix increment or decrement operation must be an expression classified as a variable, a property access, or an indexer access. The result of the operation is a value of the same type as the operand. If the operand of a postfix increment or decrement operation is a property or indexer access, the property or indexer must have both a get and a set accessor. If this is not the case, a compile-time error occurs.
Additionally, the post-increment expression (i++
) would be evaluated first because it has a higher precedence than the pre-increment (++i
) operator.
From C# specification:
The operand of a postfix increment or decrement operation must be an expression classified as a variable, a property access, or an indexer access. The result of the operation is a value of the same type as the operand.
An increment operator can only be applied to a variable (and ㏇) and it returns a value (not a variable). You cannot apply increment to a value (simply because there is no variable to assign the result to) so in C# you can increment a variable only once.
The situation is actually different for C++. According to C++ specification:
prefix increment or decrement is an lvalue expression
which means that in C++ you can call increment on the result of prefix increment or decrement. I.g. the following C++ code is actually valid:
#include <iostream>
using namespace std;
int main()
{
int i = 13;
(--i)++;
cout<<i<<endl;
(++i)--;
cout<<i<<endl;
return 0;
}
NB: The term lvalue is used in C and C++ only. And for the sake of diversity in C the result of prefix increment is actually rvalue so you can't increment increment in C.
C# language uses term variable_reference for a similar concept:
A variable_reference is an expression that is classified as a variable. A variable_reference denotes a storage location that can be accessed both to fetch the current value and to store a new value.
© 2022 - 2024 — McMap. All rights reserved.