I created my own simplified interface of boost::thread_group
to do this job:
class ThreadGroup : public boost::noncopyable
{
private:
boost::thread_group group;
std::size_t maxSize;
float sleepStart;
float sleepCoef;
float sleepMax;
std::set<boost::thread*> running;
public:
ThreadGroup(std::size_t max_size = 0,
float max_sleeping_time = 1.0f,
float sleeping_time_coef = 1.5f,
float sleeping_time_start = 0.001f) :
boost::noncopyable(),
group(),
maxSize(max_size),
sleepStart(sleeping_time_start),
sleepCoef(sleeping_time_coef),
sleepMax(max_sleeping_time),
running()
{
if(max_size == 0)
this->maxSize = (std::size_t)std::max(boost::thread::hardware_concurrency(), 1u);
assert(max_sleeping_time >= sleeping_time_start);
assert(sleeping_time_start > 0.0f);
assert(sleeping_time_coef > 1.0f);
}
~ThreadGroup()
{
this->joinAll();
}
template<typename F> boost::thread* createThread(F f)
{
float sleeping_time = this->sleepStart;
while(this->running.size() >= this->maxSize)
{
for(std::set<boost::thread*>::iterator it = running.begin(); it != running.end();)
{
const std::set<boost::thread*>::iterator jt = it++;
if((*jt)->timed_join(boost::posix_time::milliseconds((long int)(1000.0f * sleeping_time))))
running.erase(jt);
}
if(sleeping_time < this->sleepMax)
{
sleeping_time *= this->sleepCoef;
if(sleeping_time > this->sleepMax)
sleeping_time = this->sleepMax;
}
}
return *this->running.insert(this->group.create_thread(f)).first;
}
void joinAll()
{
this->group.join_all();
}
void interruptAll()
{
#ifdef BOOST_THREAD_PROVIDES_INTERRUPTIONS
this->group.interrupt_all();
#endif
}
std::size_t size() const
{
return this->group.size();
}
};
Here is an example of use, very similar to boost::thread_group
with the main difference that the creation of the thread is a waiting point:
{
ThreadGroup group(4);
for(int i = 0; i < 15; ++i)
group.createThread(aFunctionToExecute);
} // join all at destruction