I'm trying to find a nice way of implementing a service which relies on a third-party library class. I also have a 'default' implementation to use as fallback in case the library is unavailable or can not provide an answer.
public interface Service {
public Object compute1();
public Object compute2();
}
public class DefaultService implements Service {
@Override
public Object compute1() {
// ...
}
@Override
public Object compute2() {
// ...
}
}
The actual implementation of the service would be something like:
public class ServiceImpl implements Service {
Service defaultService = new DefaultService();
ThirdPartyService thirdPartyService = new ThirdPartyService();
@Override
public Object compute1() {
try {
Object obj = thirdPartyService.customCompute1();
return obj != null ? obj : defaultService.compute1();
}
catch (Exception e) {
return defaultService.compute1();
}
}
@Override
public Object compute2() {
try {
Object obj = thirdPartyService.customCompute2();
return obj != null ? obj : defaultService.compute2();
}
catch (Exception e) {
return defaultService.compute2();
}
}
}
The current implementation seems to duplicate things a bit in the way that only the actual calls to the services are different, but the try/catch and the default mechanism are pretty much the same. Also, if another method was added in the service, the implementation would look almost alike.
Is there a design pattern that might apply here (proxy, strategy) to make the code look better and make further additions less copy-paste?