How can I get the number of items defined in an enum?
You can use the static method Enum.GetNames
which returns an array representing the names of all the items in the enum. The length property of this array equals the number of items defined in the enum
var myEnumMemberCount = Enum.GetNames(typeof(MyEnum)).Length;
GetNames
performs about 10 times faster than GetValues
in my tests, I wonder why. –
Mcculloch The question is:
How can I get the number of items defined in an enum?
The number of "items" could really mean two completely different things. Consider the following example.
enum MyEnum
{
A = 1,
B = 2,
C = 1,
D = 3,
E = 2
}
What is the number of "items" defined in MyEnum
?
Is the number of items 5? (A
, B
, C
, D
, E
)
Or is it 3? (1
, 2
, 3
)
The number of names defined in MyEnum
(5) can be computed as follows.
var namesCount = Enum.GetNames(typeof(MyEnum)).Length;
The number of values defined in MyEnum
(3) can be computed as follows.
var valuesCount = Enum.GetValues(typeof(MyEnum)).Cast<MyEnum>().Distinct().Count();
var valuesCount = ((MyEnum[])Enum.GetValues(typeof(MyEnum))).Distinct().Count();
. –
Herringbone Default = 1, A4 = 1, Portrate = 1, A4Portrait = 1, Landscape = 2, A4Landscape = 2, ...
;). –
Vergara Enum.GetValues(typeof(MyEnum)).Length;
I've run a benchmark today and came up with interesting result. Among these three:
var count1 = typeof(TestEnum).GetFields().Length;
var count2 = Enum.GetNames(typeof(TestEnum)).Length;
var count3 = Enum.GetValues(typeof(TestEnum)).Length;
GetNames(enum) is by far the fastest!
| Method | Mean | Error | StdDev |
|--------------- |---------- |--------- |--------- |
| DeclaredFields | 94.12 ns | 0.878 ns | 0.778 ns |
| GetNames | 47.15 ns | 0.554 ns | 0.491 ns |
| GetValues | 671.30 ns | 5.667 ns | 4.732 ns |
A nifty trick I saw in a C answer to this question, just add a last element to the enum and use it to tell how many elements are in the enum:
enum MyType {
Type1,
Type2,
Type3,
NumberOfTypes
}
In the case where you're defining a start value other than 0, you can use NumberOfTypes - Type1 to ascertain the number of elements.
I'm unsure if this method would be faster than using Enum, and I'm also not sure if it would be considered the proper way to do this, since we have Enum to ascertain this information for us.
You can use Enum.GetNames
to return an IEnumerable
of values in your enum and then. Count
the resulting IEnumerable.
GetNames
produces much the same result as GetValues
but is faster.
From the previous answers just adding code sample.
class Program
{
static void Main(string[] args)
{
int enumlen = Enum.GetNames(typeof(myenum)).Length;
Console.Write(enumlen);
Console.Read();
}
public enum myenum
{
value1,
value2
}
}
If you find yourself writing the above solution as often as I do then you could implement it as a generic:
public static int GetEnumEntries<T>() where T : struct, IConvertible
{
if (!typeof(T).IsEnum)
throw new ArgumentException("T must be an enumerated type");
return Enum.GetNames(typeof(T)).Length;
}
For Visual Basic:
[Enum].GetNames(typeof(MyEnum)).Length
did not work with me, but
[Enum].GetNames(GetType(Animal_Type)).length
did.
I was looking into this just now, and wasn't happy with the readability of the current solution. If you're writing code informally or on a small project, you can just add another item to the end of your enum called "Length". This way, you only need to type:
var namesCount = (int)MyEnum.Length;
Of course if others are going to use your code - or I'm sure under many other circumstances that didn't apply to me in this case - this solution may be anywhere from ill advised to terrible.
There is a more concise way with the generic GetNames()
overload:
int itemCount = Enum.GetNames<MyEnum>().Length;
If it only to know how many items inside the ENUM. I will do this instead:
enum MyEnum()
{
FIRST = 0,
SECOND = 1,
TOTAL_ENUM_ITEM
}
The last ENUM item MyEnum.TOTAL_ENUM_ITEM
will show you the number of items inside the ENUM.
It's not fancy, but it works :)
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