In Python you can write this:
def firstn(n):
num = 0
while num < n:
yield num
num += 1
What is the lisp equivalent of this?
In Python you can write this:
def firstn(n):
num = 0
while num < n:
yield num
num += 1
What is the lisp equivalent of this?
Download, install and load the GENERATORS
system with Quicklisp. Then, use package :generators
(or preferably, define your own package first).
(ql:quickload :generators)
(use-package :generators)
Define an infinite generator for random values:
(defun dice (n)
(make-generator ()
;; repeatedly return a random value between 1 and N
(loop (yield (1+ (random n))))))
Use the generator:
(loop
with dice = (dice 6)
repeat 20
collect (next dice))
=> (1 2 6 1 1 4 4 2 4 3 6 2 1 5 6 5 1 5 1 2)
Note however what the author of the library says:
This library is more of an interesting toy, though as far as I know it does work. I dont think I have ever used this in application code, though I think that with care, it could be.
The ITERATE
package provides a way to define generators for use inside its iteration facility.
The SERIES
package provide stream-like data structures and operations on them.
The Snakes library (same approach as GENERATORS
as far as I know).
In practice, CL does not rely that much on generators as popularized by Python. What happens instead is that when people need lazy sequences, they use closures:
(defun dice (n)
(lambda ()
(1+ (random n))))
Then, the equivalent of next
is simply a call to the thunk generated by dice
:
(loop
with dice = (dice 6)
repeat 20
collect (funcall dice))
This is the approach that is preferred, in particular because there is no need to rely on delimited continuations like with generators. Your example involves a state, which the dice example does not require (there is a hidden state that influences random
, but that's another story) . Here is how your counter is typically implemented:
(defun first-n (n)
(let ((counter -1))
(lambda ()
(when (< counter n)
(incf counter)))))
Alternatively, you design a generator that accepts a callback function which is called by your generator for each value. Any funcallable can be used, which allows the caller to retain control over code execution:
(defun repeatedly-throw-dice (n callback)
(loop (funcall callback (1+ (random n)))))
Then, you can use it as follows:
(prog ((counter 0) stack)
(repeatedly-throw-dice 6
(lambda (value)
(if (<= (incf counter) 20)
(push value stack)
(return (nreverse stack))))))
See documentation for PROG
.
do-traversal
idiomInstead of building a function, data sources that provides a custom way of generating values (like matches of a regular expressions in a string) also regularly provide a macro that abstracts their control-flow. You would use it as follows:
(let ((counter 0) stack)
(do-repeatedly-throw-dice (value 6)
(if (<= (incf counter) 20)
(push value stack)
(return (nreverse stack))))))
DO-X
macros are expected to define a NIL
block around their body, which is why the return
above is valid.
A possible implementation for the macro is to wrap the body in a lambda form and use the callback-based version defined above:
(defmacro do-repeatedly-throw-dice ((var n) &body body)
`(block nil (repeatedly-throw-dice ,n (lambda (,var) ,@body))))
Directly expanding into a loop would be possible too:
(defmacro do-repeatedly-throw-dice ((var n) &body body)
(let ((max (gensym)) (label (make-symbol "NEXT")))
`(prog ((,max ,n) ,var)
,label
(setf ,var (1+ (random ,max)))
(progn ,@body)
(go ,label))))
One step of macroexpansion for above form:
(prog ((#:g1078 6) value)
#:next
(setf value (1+ (random #:g1078)))
(progn
(if (<= (incf counter) 20)
(push value stack)
(return (nreverse stack))))
(go #:next))
Broadly speaking, building a generator with higher-order functions or directly with a do-
macro gives the same result. You can implement one with the other (personally, I prefer to define first the macro and then the function using the macro, but doing the opposite is also interesting, since you can redefine the function without recompiling all usages of the macro).
However, there is still a difference: the macro reuses the same variable across iterations, whereas the closure introduces a fresh binding each time. For example:
(let ((list))
(dotimes (i 10) (push (lambda () i) list))
(mapcar #'funcall list))
.... returns:
(10 10 10 10 10 10 10 10 10 10)
Most (if not all) iterators in Common Lisp tend to work like this1, and it should not come as a surprise for experienced users (the opposite would be surprising, in fact). If dotimes
was implemented by repeatedly calling a closure, the result would be different:
(defmacro my-dotimes ((var count-form &optional result-form) &body body)
`(block nil
(alexandria:map-iota (lambda (,var) ,@body) ,count-form)
,result-form))
With the above definition, we can see that:
(let ((list))
(my-dotimes (i 10) (push (lambda () i) list))
(mapcar #'funcall list))
... returns:
(9 8 7 6 5 4 3 2 1 0)
In order to have the same result with the standard dotimes
, you only need to create a fresh binding before building the closure:
(let ((list))
(dotimes (i 10)
(let ((j i))
(push (lambda () j) list))))
Here j
is a fresh binding whose value is the current value of i
at closure creation time; j
is never mutated so the closure will constantly return the same value.
If you wanted to, you could always introduce that inner let
from the macro, but this is rarely done.
1: Note that the specification for DOTIMES
does not require that bindings are fresh at each iteration, or only mutates the same binding at each step: "It is implementation-dependent whether dotimes establishes a new binding of var on each iteration or whether it establishes a binding for var once at the beginning and then assigns it on any subsequent iterations." In order to write portably, it is necessary to assume the worst-case scenario (i.e. mutation, which happens to be what most (all?) implementations do) and manually rebind iteration variables if they are to be captured and reused at a later point.
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