The difference is that you can lock and unlock a std::unique_lock
. std::lock_guard
will be locked only once on construction and unlocked on destruction.
So for use case B you definitely need a std::unique_lock
for the condition variable. In case A it depends whether you need to relock the guard.
std::unique_lock
has other features that allow it to e.g.: be constructed without locking the mutex immediately but to build the RAII wrapper (see here).
std::lock_guard
also provides a convenient RAII wrapper, but cannot lock multiple mutexes safely. It can be used when you need a wrapper for a limited scope, e.g.: a member function:
class MyClass{
std::mutex my_mutex;
void member_foo() {
std::lock_guard<mutex_type> lock(this->my_mutex);
/*
block of code which needs mutual exclusion (e.g. open the same
file in multiple threads).
*/
//mutex is automatically released when lock goes out of scope
}
};
To clarify a question by chmike, by default std::lock_guard
and std::unique_lock
are the same.
So in the above case, you could replace std::lock_guard
with std::unique_lock
. However, std::unique_lock
might have a tad more overhead.
Note that these days (since, C++17) one should use std::scoped_lock
instead of std::lock_guard
.
std::lock_guard
orstd::scoped_lock
? – Decompose