I was wondering why some casts in C# are checked at compile-time whereas in other cases the responsibility is dumped on CLR. Like above both are incorrect but handled in a different way.
class Base { }
class Derived : Base { }
class Other { }
static void Main(string[] args)
{
Derived d = (Derived)new Base(); //Runtime InvalidCastException
Derived d = (Derived)new Other(); //Compile-time Cannot convert type...
}
While reading "C# in depth" I've found the information on this topic where autor says:
"If the compiler spots that it’s actually impossible for that cast to work, it’ll trigger a compilation error—and if it’s theoretically allowed but actually incorrect at execution time, the CLR will throw an exception."
Does 'theoretically' mean connected by inheritance hierarchy (some another affinity between objects ?) or it is compiler's internal business?