Python caches integers in the range [-5, 256]
, so integers in that range are usually but not always identical.
What you see for 257 is the Python compiler optimizing identical literals when compiled in the same code object.
When typing in the Python shell each line is a completely different statement, parsed and compiled separately, thus:
>>> a = 257
>>> b = 257
>>> a is b
False
But if you put the same code into a file:
$ echo 'a = 257
> b = 257
> print a is b' > testing.py
$ python testing.py
True
This happens whenever the compiler has a chance to analyze the literals together, for example when defining a function in the interactive interpreter:
>>> def test():
... a = 257
... b = 257
... print a is b
...
>>> dis.dis(test)
2 0 LOAD_CONST 1 (257)
3 STORE_FAST 0 (a)
3 6 LOAD_CONST 1 (257)
9 STORE_FAST 1 (b)
4 12 LOAD_FAST 0 (a)
15 LOAD_FAST 1 (b)
18 COMPARE_OP 8 (is)
21 PRINT_ITEM
22 PRINT_NEWLINE
23 LOAD_CONST 0 (None)
26 RETURN_VALUE
>>> test()
True
>>> test.func_code.co_consts
(None, 257)
Note how the compiled code contains a single constant for the 257
.
In conclusion, the Python bytecode compiler is not able to perform massive optimizations (like statically typed languages), but it does more than you think. One of these things is to analyze usage of literals and avoid duplicating them.
Note that this does not have to do with the cache, because it works also for floats, which do not have a cache:
>>> a = 5.0
>>> b = 5.0
>>> a is b
False
>>> a = 5.0; b = 5.0
>>> a is b
True
For more complex literals, like tuples, it "doesn't work":
>>> a = (1,2)
>>> b = (1,2)
>>> a is b
False
>>> a = (1,2); b = (1,2)
>>> a is b
False
But the literals inside the tuple are shared:
>>> a = (257, 258)
>>> b = (257, 258)
>>> a[0] is b[0]
False
>>> a[1] is b[1]
False
>>> a = (257, 258); b = (257, 258)
>>> a[0] is b[0]
True
>>> a[1] is b[1]
True
(Note that constant folding and the peephole optimizer can change behaviour even between bugfix versions, so which examples return True
or False
is basically arbitrary and will change in the future).
Regarding why you see that two PyInt_Object
are created, I'd guess that this is done to avoid literal comparison. for example, the number 257
can be expressed by multiple literals:
>>> 257
257
>>> 0x101
257
>>> 0b100000001
257
>>> 0o401
257
The parser has two choices:
- Convert the literals to some common base before creating the integer, and see if the literals are equivalent. then create a single integer object.
- Create the integer objects and see if they are equal. If yes, keep only a single value and assign it to all the literals, otherwise, you already have the integers to assign.
Probably the Python parser uses the second approach, which avoids rewriting the conversion code and also it's easier to extend (for example it works with floats as well).
Reading the Python/ast.c
file, the function that parses all numbers is parsenumber
, which calls PyOS_strtoul
to obtain the integer value (for intgers) and eventually calls PyLong_FromString
:
x = (long) PyOS_strtoul((char *)s, (char **)&end, 0);
if (x < 0 && errno == 0) {
return PyLong_FromString((char *)s,
(char **)0,
0);
}
As you can see here the parser does not check whether it already found an integer with the given value and so this explains why you see that two int objects are created,
and this also means that my guess was correct: the parser first creates the constants and only afterward optimizes the bytecode to use the same object for equal constants.
The code that does this check must be somewhere in Python/compile.c
or Python/peephole.c
, since these are the files that transform the AST into bytecode.
In particular, the compiler_add_o
function seems the one that does it. There is this comment in compiler_lambda
:
/* Make None the first constant, so the lambda can't have a
docstring. */
if (compiler_add_o(c, c->u->u_consts, Py_None) < 0)
return 0;
So it seems like compiler_add_o
is used to insert constants for functions/lambdas etc.
The compiler_add_o
function stores the constants into a dict
object, and from this immediately follows that equal constants will fall in the same slot, resulting in a single constant in the final bytecode.