The class proved to be applicable to two other situations. I had a FolderBrowserDialog that I wanted to be larger, and I wanted it to come up near the top-left of the parent dialog (near the button I click to open it).
I copied the CenterWinDialog class and made two new classes. One class changes the dialog size, and the other changes its position to a specific offset from the parent form. This is the usage:
using (new OffsetWinDialog(this) { PreferredOffset = new Point(75, 75 )})
using (new SizeWinDialog(this) { PreferredSize = new Size(400, 600)})
{
DialogResult result = dlgFolderBrowser.ShowDialog();
if (result == DialogResult.Cancel)
return;
}
and these are the two classes that were based on the original one.
class OffsetWinDialog : IDisposable
{
private int mTries = 0;
private Form mOwner;
public OffsetWinDialog(Form owner)
{
mOwner = owner;
owner.BeginInvoke(new MethodInvoker(findDialog));
}
public Point PreferredOffset { get; set; }
private void findDialog()
{
// Enumerate windows to find the message box
if (mTries < 0)
return;
EnumThreadWndProc callback = new EnumThreadWndProc(checkWindow);
if (EnumThreadWindows(GetCurrentThreadId(), callback, IntPtr.Zero))
{
if (++mTries < 10)
mOwner.BeginInvoke(new MethodInvoker(findDialog));
}
}
private bool checkWindow(IntPtr hWnd, IntPtr lp)
{
// Checks if <hWnd> is a dialog
StringBuilder sb = new StringBuilder(260);
GetClassName(hWnd, sb, sb.Capacity);
if (sb.ToString() != "#32770") return true;
// Got it
Rectangle frmRect = new Rectangle(mOwner.Location, mOwner.Size);
RECT dlgRect;
GetWindowRect(hWnd, out dlgRect);
MoveWindow(hWnd,
frmRect.Left + PreferredOffset.X,
frmRect.Top + PreferredOffset.Y,
dlgRect.Right - dlgRect.Left,
dlgRect.Bottom - dlgRect.Top,
true);
return false;
}
public void Dispose()
{
mTries = -1;
}
// P/Invoke declarations
private delegate bool EnumThreadWndProc(IntPtr hWnd, IntPtr lp);
[DllImport("user32.dll")]
private static extern bool EnumThreadWindows(int tid, EnumThreadWndProc callback, IntPtr lp);
[DllImport("kernel32.dll")]
private static extern int GetCurrentThreadId();
[DllImport("user32.dll")]
private static extern int GetClassName(IntPtr hWnd, StringBuilder buffer, int buflen);
[DllImport("user32.dll")]
private static extern bool GetWindowRect(IntPtr hWnd, out RECT rc);
[DllImport("user32.dll")]
private static extern bool MoveWindow(IntPtr hWnd, int x, int y, int w, int h, bool repaint);
private struct RECT { public int Left; public int Top; public int Right; public int Bottom; }
}
and
class SizeWinDialog : IDisposable
{
private int mTries = 0;
private Form mOwner;
public SizeWinDialog(Form owner)
{
mOwner = owner;
mOwner.BeginInvoke(new Action(findDialog));
}
public Size PreferredSize { get; set; }
private void findDialog()
{
// Enumerate windows to find the message box
if (mTries < 0)
return;
EnumThreadWndProc callback = new EnumThreadWndProc(checkWindow);
if (EnumThreadWindows(GetCurrentThreadId(), callback, IntPtr.Zero))
{
if (++mTries < 10)
mOwner.BeginInvoke(new MethodInvoker(findDialog));
}
}
private bool checkWindow(IntPtr hWnd, IntPtr lp)
{
// Checks if <hWnd> is a dialog
StringBuilder sb = new StringBuilder(260);
GetClassName(hWnd, sb, sb.Capacity);
if (sb.ToString() != "#32770")
return true;
// Got it
Rectangle frmRect = new Rectangle(mOwner.Location, mOwner.Size);
RECT dlgRect;
GetWindowRect(hWnd, out dlgRect);
SetWindowPos(new HandleRef(this, hWnd), new HandleRef(), dlgRect.Left, dlgRect.Top, PreferredSize.Width, PreferredSize.Height, 20 | 2);
return false;
}
public void Dispose()
{
mTries = -1;
}
// P/Invoke declarations
private delegate bool EnumThreadWndProc(IntPtr hWnd, IntPtr lp);
[DllImport("user32.dll")]
private static extern bool EnumThreadWindows(int tid, EnumThreadWndProc callback, IntPtr lp);
[DllImport("kernel32.dll")]
private static extern int GetCurrentThreadId();
[DllImport("user32.dll")]
private static extern int GetClassName(IntPtr hWnd, StringBuilder buffer, int buflen);
[DllImport("user32.dll")]
private static extern bool GetWindowRect(IntPtr hWnd, out RECT rc);
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
public static extern bool SetWindowPos(HandleRef hWnd, HandleRef hWndInsertAfter, int x, int y, int cx, int cy,
int flags);
private struct RECT { public int Left; public int Top; public int Right; public int Bottom; }
}
this
which is redundant. Simply take the top form. – Zugzwang