I need to check the time amount to run GetTypes() after loading the dll. The code is as follows.
Assembly assem = Assembly.LoadFrom(file);
sw = Stopwatch.StartNew();
var types1 = assem.GetTypes();
sw.Stop();
double time1 = sw.Elapsed.TotalMilliseconds;
I'd like to unload and reload the dll to check the time to spend in running GetTypes() again.
- How can I unload it?
assem = null
is good enough? - Is there an explicit way to call garbage collector to reclaim the resource allocated to assem?