How to properly lock a value type?
Asked Answered
B

4

18

I was reading about threading and about locking. It is common practise that you can't (well should not) lock a value type.

So the question is, what is the recommended way of locking a value type? I know there's a few ways to go about doing one thing but I haven't seen an example. Although there was a good thread on MSDN forums but I can't seem to find that now.

Thanks

Briareus answered 7/1, 2009 at 15:52 Comment(1)
Are you 100% sure that you need to lock when modifying a value type object? When such a naked object is passed from one thread to the other, a copy is made, so the threads end up working on 2 different objects, which is safe.Errant
S
23

Use another object for the lock.

int valueType;
object valueTypeLock = new object();

void Foo()
{
    lock (valueTypeLock)
    {
        valueType = 0;
    }
}
Steer answered 7/1, 2009 at 15:54 Comment(2)
Remember to make the lock object readonly, or it can be changed to a different object. The shared lock assumption can go out of the window in this case.Anecdotist
Note also that this particular example is strictly academic. No reasonable person would ever actually put a lock around a simple assignment of an int variable; the assignment is atomic, and ensuring up-to-date visibility of the write can be achieved more efficiently and easily by using the volatile keyword on the field declaration.Koski
C
15

Your question is worded in such a way that it suggests to me that you don't entirely understand locking. You don't lock the data, you lock to protect the integrity of the data. The object you lock on is inconsequential. What matters is that you lock on the same object in other areas of your code that alter the data being protected.

Corinacorine answered 7/1, 2009 at 16:4 Comment(0)
B
2

Depend on your situation you might be able to avoid using locks by leveraging System.Threading.Interlocked the same code in Jon's example becomes:

System.Threading.Interlocked.Exchange(valueType,0)
Behalf answered 7/1, 2009 at 16:3 Comment(0)
W
0

I'm always using a separate variable to lock on:

object syncObj = new object();

void Foo()
{
  lock(syncObj)
  {
    // do some stuff
  }
}

Locking on value-types doesn't make sense anyway because value-types are immutable and can't be modified. Locking on 'this' is also problematic because 'this' is visible to the outer world.

For some information about how the Monitor was originally intended to be used see Monitor (synchronization)

Wheelhorse answered 7/1, 2009 at 16:21 Comment(3)
Err, value-type objects aren't really immutable. When I say int i=0; ++i; I've just modified a value-type object.Errant
no, you assigned a new value to the variable, but you didn't mutate the value-type. value-types are 'values'. 1 is always 1. 1+1 is the value 2 but you don't change the value 1 to 2. you could modify composite value-types (aka structs) though that's also considered as (very) bad practice.Wheelhorse
"value-types are immutable and can't be modified" -- this is true for primitive value types, but not value types in general. Value types should be implemented as immutable, but many are not (e.g. Rectangle). In any case, it's not the immutability (or not) of a value type that's why locking on such a type doesn't make sense. It's that you can't lock on a value type, because it has no monitor. I find this answer very inaccurate and misleading.Koski

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