This question is four years old now and I'm a little surprised nobody has mentioned memory bandwidth yet. CPU-Z reports that my machine has PC3-10700 RAM. That the RAM has a peak bandwidth (aka transfer rate, throughput etc) of 10700 MBytes/sec. The CPU in my machine is an i5-2430M CPU, with peak turbo frequency of 3 GHz.
Theoretically, with an infinitely fast CPU and my RAM, memcpy could go at 5300 MBytes/sec, ie half of 10700 because memcpy has to read from and then write to RAM. (edit: As v.oddou pointed out, this is a simplistic approximation).
On the other hand, imagine we had infinitely fast RAM and a realistic CPU, what could we achieve? Let's use my 3 GHz CPU as an example. If it could do a 32-bit read and a 32-bit write each cycle, then it could transfer 3e9 * 4 = 12000 MBytes/sec. This seems easily within reach for a modern CPU. Already, we can see that the code running on the CPU isn't really the bottleneck. This is one of the reasons that modern machines have data caches.
We can measure what the CPU can really do by benchmarking memcpy when we know the data is cached. Doing this accurately is fiddly. I made a simple app that wrote random numbers into an array, memcpy'd them to another array, then checksumed the copied data. I stepped through the code in the debugger to make sure that the clever compiler had not removed the copy. Altering the size of the array alters the cache performance - small arrays fit in the cache, big ones less so. I got the following results:
- 40 KByte arrays: 16000 MBytes/sec
- 400 KByte arrays: 11000 MBytes/sec
- 4000 KByte arrays: 3100 MBytes/sec
Obviously, my CPU can read and write more than 32 bits per cycle, since 16000 is more than the 12000 I calculated theoretically above. This means the CPU is even less of a bottleneck than I already thought. I used Visual Studio 2005, and stepping into the standard memcpy implementation, I can see that it uses the movqda instruction on my machine. I guess this can read and write 64 bits per cycle.
The nice code hapalibashi posted achieves 4200 MBytes/sec on my machine - about 40% faster than the VS 2005 implementation. I guess it is faster because it uses the prefetch instruction to improve cache performance.
In summary, the code running on the CPU isn't the bottleneck and tuning that code will only make small improvements.