Now this must be easy, but how can sum two NSNumber
? Is like:
[one floatValue] + [two floatValue]
or exist a better way?
Now this must be easy, but how can sum two NSNumber
? Is like:
[one floatValue] + [two floatValue]
or exist a better way?
There is not really a better way, but you really should not be doing this if you can avoid it. NSNumber
exists as a wrapper to scalar numbers so you can store them in collections and pass them polymorphically with other NSObjects
. They are not really used to store numbers in actual math. If you do math on them it is much slower than performing the operation on just the scalars, which is probably why there are no convenience methods for it.
For example:
NSNumber *sum = [NSNumber numberWithFloat:([one floatValue] + [two floatValue])];
Is blowing at a minimum 21 instructions on message dispatches, and however much code the methods take to unbox the and rebox the values (probably a few hundred) to do 1 instruction worth of math.
So if you need to store numbers in dicts use an NSNumber
, if you need to pass something that might be a number or string into a function use an NSNumber
, but if you just want to do math stick with scalar C types.
NSDecimalNumber (subclass of NSNumber) has all the goodies you are looking for:
– decimalNumberByAdding:
– decimalNumberBySubtracting:
– decimalNumberByMultiplyingBy:
– decimalNumberByDividingBy:
– decimalNumberByRaisingToPower:
...
If computing performance is of interest, then convert to C++ array std::vector or like.
Now I never use C-Arrays anymore; it is too easy to crash using a wrong index or pointer. And very tedious to pair every new [] with delete[].
NSDecimalNumber
s, how to convert the NSDecimalNumber
result back to NSNumber
? (This question is about adding of two NSNumber
s, not adding two NSDecimalNumber
s.) –
Poleaxe @interface NSDecimalNumber : NSNumber
–
Davilman You can use
NSNumber *sum = @([first integerValue] + [second integerValue]);
Edit:
As observed by ohho, this example is for adding up two NSNumber
instances that hold integer values. If you want to add up two NSNumber
's that hold floating-point values, you should do the following:
NSNumber *sum = @([first floatValue] + [second floatValue]);
int
or long
or it's big brother typedef
'ed NSInteger
into NSNumber
objects. –
Pick integerValue
truncates float
. How this answer can be up-voted? –
Poleaxe integerValue
if you want to preserve the decimal part of the numbers? –
Pick The current top-voted answer is going to lead to hard-to-diagnose bugs and loss of precision due to the use of floats. If you're doing number operations on NSNumber values, you should convert to NSDecimalNumber first and perform operations with those objects instead.
From the documentation:
NSDecimalNumber, an immutable subclass of NSNumber, provides an object-oriented wrapper for doing base-10 arithmetic. An instance can represent any number that can be expressed as mantissa x 10^exponent where mantissa is a decimal integer up to 38 digits long, and exponent is an integer from –128 through 127.
Therefore, you should convert your NSNumber instances to NSDecimalNumbers by way of [NSNumber decimalValue]
, perform whatever arithmetic you want to, then assign back to an NSNumber when you're done.
In Objective-C:
NSDecimalNumber *a = [NSDecimalNumber decimalNumberWithDecimal:one.decimalValue]
NSDecimalNumber *b = [NSDecimalNumber decimalNumberWithDecimal:two.decimalValue]
NSNumber *result = [a decimalNumberByAdding:b]
In Swift 3:
let a = NSDecimalNumber(decimal: one.decimalValue)
let b = NSDecimalNumber(decimal: two.decimalValue)
let result: NSNumber = a.adding(b)
Why not use NSxEpression
?
NSNumber *x = @(4.5), *y = @(-2);
NSExpression *ex = [NSExpression expressionWithFormat:@"(%@ + %@)", x, y];
NSNumber *result = [ex expressionValueWithObject:nil context:nil];
NSLog(@"%@",result); // will print out "2.5"
You can also build an NSExpression that can be reused to evaluate with different arguments, like this:
NSExpression *expr = [NSExpression expressionWithFormat: @"(X+Y)"];
NSDictionary *parameters = [NSDictionary dictionaryWithObjectsAndKeys:x, @"X", y, @"Y", nil];
NSLog(@"%@", [expr expressionValueWithObject:parameters context:nil]);
For instance, we can loop evaluating the same parsed expression, each time with a different "Y" value:
for (float f=20; f<30; f+=2.0) {
NSDictionary *parameters = [NSDictionary dictionaryWithObjectsAndKeys:x, @"X", @(f), @"Y", nil];
NSLog(@"%@", [expr expressionValueWithObject:parameters context:nil]);
}
In Swift you can get this functionality by using the Bolt_Swift library https://github.com/williamFalcon/Bolt_Swift.
Example:
var num1 = NSNumber(integer: 20)
var num2 = NSNumber(integer: 25)
print(num1+num2) //prints 45
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