Both will work and give the same result, or not?
Let's look at what the compiler emits for both search methods:
Search:
IL_0000: ldc.i4.0
IL_0001: stloc.0 // i
IL_0002: br.s IL_0025
IL_0004: ldarga.s 01
IL_0006: ldarg.0
IL_0007: ldloc.0 // i
IL_0008: callvirt 06 00 00 0A
IL_000D: box 03 00 00 1B <---- Notice this!
IL_0012: constrained. 03 00 00 1B
IL_0018: callvirt System.IComparable.CompareTo
IL_001D: brtrue.s IL_0021
IL_001F: ldloc.0 // i
IL_0020: ret
IL_0021: ldloc.0 // i
IL_0022: ldc.i4.1
IL_0023: add
IL_0024: stloc.0 // i
IL_0025: ldloc.0 // i
IL_0026: ldarg.0
IL_0027: callvirt 08 00 00 0A
IL_002C: blt.s IL_0004
IL_002E: ldc.i4.m1
IL_002F: ret
SearchGeneric:
IL_0000: ldc.i4.0
IL_0001: stloc.0 // i
IL_0002: br.s IL_0020
IL_0004: ldarga.s 01
IL_0006: ldarg.0
IL_0007: ldloc.0 // i
IL_0008: callvirt 06 00 00 0A
IL_000D: constrained. 03 00 00 1B
IL_0013: callvirt 09 00 00 0A
IL_0018: brtrue.s IL_001C
IL_001A: ldloc.0 // i
IL_001B: ret
IL_001C: ldloc.0 // i
IL_001D: ldc.i4.1
IL_001E: add
IL_001F: stloc.0 // i
IL_0020: ldloc.0 // i
IL_0021: ldarg.0
IL_0022: callvirt 08 00 00 0A
IL_0027: blt.s IL_0004
IL_0029: ldc.i4.m1
IL_002A: ret
If you look carefully, you'll see that the main difference is the fact that each call in Search
, prior to invoking CompareTo
has to box the value (this is notable with the box
operation), as the non-generic version accepts a object
type.
Let's try to analyze the performance differences between the two using a value type. I'm going to use BenchmarkDotNet
, which is a little (and truly awesome) benchmarking framework, which takes care of JITing, CPU warmup, etc.
Test:
[BenchmarkTask(platform: BenchmarkPlatform.X86)]
[BenchmarkTask(platform: BenchmarkPlatform.X64)]
public class Test
{
private readonly List<int> list = Enumerable.Range(0, 1000000).ToList();
[Benchmark]
public void TestSearch()
{
Search(list, 999999);
}
[Benchmark]
public void TestSearchGeneric()
{
SearchGeneric(list, 999999);
}
public static int Search<T>(List<T> a, T target) where T : IComparable
{
for (int i = 0; i < a.Count; i++)
{
if (target.CompareTo(a[i]) == 0)
return i;
}
return -1;
}
public static int SearchGeneric<T>(List<T> a, T target) where T : IComparable<T>
{
for (int i = 0; i < a.Count; i++)
{
if (target.CompareTo(a[i]) == 0)
return i;
}
return -1;
}
}
Results:
***** Competition: Finish *****
BenchmarkDotNet=v0.7.8.0
OS=Microsoft Windows NT 6.1.7601 Service Pack 1
Processor=Intel(R) Core(TM) i7-4600U CPU @ 2.10GHz, ProcessorCount=4
HostCLR=MS.NET 4.0.30319.42000, Arch=32-bit
Type=Test Mode=Throughput Jit=HostJit .NET=HostFramework
Method | Platform | AvrTime | StdDev | op/s |
------------------ |--------- |----------- |---------- |------- |
TestSearch | X64 | 35.8065 ms | 3.3439 ms | 27.93 |
TestSearchGeneric | X64 | 4.6427 ms | 0.3075 ms | 215.40 |
TestSearch | X86 | 26.4876 ms | 1.4776 ms | 37.75 |
TestSearchGeneric | X86 | 6.6500 ms | 0.1664 ms | 150.38 |
***** Competition: End *****
See that the non-generic method incurring the boxing operation is more than 4x slower on x86 and more than 8x slower on x64. This can have a an impact on your applications performance.
I would generally not use the non-generic IComparable
, which is mainly around for backwards compatibility to the days prior to generics. Note that another not-less important factor is the type safety which you gain with generics.