I am looking at adding AirPlay capabilities to one of my ViewControllers. The View Controller just shows a UIWebView. What I want to do is add a button that will mirror this content to an Apple TV. I know system-wide mirroring can be done, but it doesn't fill up the entire screen, has black bars all around. I have been searching online, but most everything I have found is way back from iOS 5 and out of date. Could someone point me in the direction of a tutorial or drop-in library that would help out? I just need it to mirror the content of just one view to be full-screen on Apple TV.
So far, here is what I have done, but I believe it only creates the second Window, without putting anything on it.
In the AppDelegate, I create a property for it:
@property (nonatomic, retain) UIWindow *secondWindow;
In didFinish method of AppDelegate I run:
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver:self selector:@selector(handleScreenDidConnectNotification:)
name:UIScreenDidConnectNotification object:nil];
[center addObserver:self selector:@selector(handleScreenDidDisconnectNotification:)
name:UIScreenDidDisconnectNotification object:nil];
Then in AppDelegate I have:
- (void)handleScreenDidConnectNotification:(NSNotification*)aNotification
{
UIScreen *newScreen = [aNotification object];
CGRect screenBounds = newScreen.bounds;
if (!self.secondWindow)
{
self.secondWindow = [[UIWindow alloc] initWithFrame:screenBounds];
self.secondWindow.screen = newScreen;
// Set the initial UI for the window.
}
}
- (void)handleScreenDidDisconnectNotification:(NSNotification*)aNotification
{
if (self.secondWindow)
{
// Hide and then delete the window.
self.secondWindow.hidden = YES;
self.secondWindow = nil;
}
}
In the viewController in which I would like to allow to mirror the WebView on Apple TV, I have:
- (void)checkForExistingScreenAndInitializeIfPresent
{
if ([[UIScreen screens] count] > 1)
{
// Get the screen object that represents the external display.
UIScreen *secondScreen = [[UIScreen screens] objectAtIndex:1];
// Get the screen's bounds so that you can create a window of the correct size.
CGRect screenBounds = secondScreen.bounds;
appDelegate.secondWindow = [[UIWindow alloc] initWithFrame:screenBounds];
appDelegate.secondWindow.screen = secondScreen;
// Set up initial content to display...
// Show the window.
appDelegate.secondWindow.hidden = NO;
NSLog(@"YES");
}
}
I got all this from here. However, that's all that it shows, so I'm not sure how to get the content onto that screen.