Just write in blocks instead of copying it entirely into Java's memory first. The below basic example writes it in blocks of 10KB. This way you end up with a consistent memory usage of only 10KB instead of the complete content length. Also the enduser will start getting parts of the content much sooner.
response.setContentLength(getContentLength());
byte[] buffer = new byte[10240];
try (
InputStream input = getInputStream();
OutputStream output = response.getOutputStream();
) {
for (int length = 0; (length = input.read(buffer)) > 0;) {
output.write(buffer, 0, length);
}
}
As creme de la creme with regard to performance, you could use NIO Channels
and a directly allocated ByteBuffer
. Create the following utility/helper method in some custom utility class, e.g. Utils
:
public static long stream(InputStream input, OutputStream output) throws IOException {
try (
ReadableByteChannel inputChannel = Channels.newChannel(input);
WritableByteChannel outputChannel = Channels.newChannel(output);
) {
ByteBuffer buffer = ByteBuffer.allocateDirect(10240);
long size = 0;
while (inputChannel.read(buffer) != -1) {
buffer.flip();
size += outputChannel.write(buffer);
buffer.clear();
}
return size;
}
}
Which you then use as below:
response.setContentLength(getContentLength());
Utils.stream(getInputStream(), response.getOutputStream());