I am familiar with switch
statements in Swift, but wondering how to replace this piece of code with a switch
:
if someVar < 0 {
// do something
} else if someVar == 0 {
// do something else
} else if someVar > 0 {
// etc
}
I am familiar with switch
statements in Swift, but wondering how to replace this piece of code with a switch
:
if someVar < 0 {
// do something
} else if someVar == 0 {
// do something else
} else if someVar > 0 {
// etc
}
Here's one approach. Assuming someVar
is an Int
or other Comparable
, you can optionally assign the operand to a new variable. This lets you scope it however you want using the where
keyword:
var someVar = 3
switch someVar {
case let x where x < 0:
print("x is \(x)")
case let x where x == 0:
print("x is \(x)")
case let x where x > 0:
print("x is \(x)")
default:
print("this is impossible")
}
This can be simplified a bit:
switch someVar {
case _ where someVar < 0:
print("someVar is \(someVar)")
case 0:
print("someVar is 0")
case _ where someVar > 0:
print("someVar is \(someVar)")
default:
print("this is impossible")
}
You can also avoid the where
keyword entirely with range matching:
switch someVar {
case Int.min..<0:
print("someVar is \(someVar)")
case 0:
print("someVar is 0")
default:
print("someVar is \(someVar)")
}
default: fatalError()
to detect possible logic errors early. –
Necrophilism assertionFailure
seems to be a safer option, especially when working in a team. –
Gilman With Swift 5, you can choose one of the following switch in order to replace your if statement.
PartialRangeFrom
and PartialRangeUpTo
let value = 1
switch value {
case 1...:
print("greater than zero")
case 0:
print("zero")
case ..<0:
print("less than zero")
default:
fatalError()
}
ClosedRange
and Range
let value = 1
switch value {
case 1 ... Int.max:
print("greater than zero")
case Int.min ..< 0:
print("less than zero")
case 0:
print("zero")
default:
fatalError()
}
let value = 1
switch value {
case let val where val > 0:
print("\(val) is greater than zero")
case let val where val == 0:
print("\(val) is zero")
case let val where val < 0:
print("\(val) is less than zero")
default:
fatalError()
}
_
let value = 1
switch value {
case _ where value > 0:
print("greater than zero")
case _ where value == 0:
print("zero")
case _ where value < 0:
print("less than zero")
default:
fatalError()
}
RangeExpression
protocol's ~=(_:_:)
operatorlet value = 1
switch true {
case 1... ~= value:
print("greater than zero")
case ..<0 ~= value:
print("less than zero")
default:
print("zero")
}
Equatable
protocol's ~=(_:_:)
operatorlet value = 1
switch true {
case value > 0:
print("greater than zero")
case value < 0:
print("less than zero")
case 0 ~= value:
print("zero")
default:
fatalError()
}
PartialRangeFrom
, PartialRangeUpTo
and RangeExpression
's contains(_:)
methodlet value = 1
switch true {
case (1...).contains(value):
print("greater than zero")
case (..<0).contains(value):
print("less than zero")
default:
print("zero")
}
0.1
throws a fatal error because 1...
covers only numbers from 1. So this solution only works if value
is an Int
but that is dangerous because if the variable type changes the functionality breaks without any compiler error. –
Conscious The switch
statement, under the hood, uses the ~=
operator. So this:
let x = 2
switch x {
case 1: print(1)
case 2: print(2)
case 3..<5: print(3..<5)
default: break
}
Desugars to this:
if 1 ~= x { print(1) }
else if 2 ~= x { print(2) }
else if 3..<5 ~= x { print(3..<5) }
else { }
If you look at the standard library reference, it can tell you exactly what the ~=
is overloaded to do: included is range-matching, and equating for equatable things. (Not included is enum-case matching, which is a language feature, rather than a function in the std lib)
You'll see that it doesn't match a straight boolean on the left-hand-side. For those kind of comparisons, you need to add a where statement.
Unless... you overload the ~=
operator yourself. (This is generally not recommended) One possibility would be something like this:
func ~= <T> (lhs: T -> Bool, rhs: T) -> Bool {
return lhs(rhs)
}
So that matches a function that returns a boolean on the left to its parameter on the right. Here's the kind of thing you could use it for:
func isEven(n: Int) -> Bool { return n % 2 == 0 }
switch 2 {
case isEven: print("Even!")
default: print("Odd!")
}
For your case, you might have a statement that looks like this:
switch someVar {
case isNegative: ...
case 0: ...
case isPositive: ...
}
But now you have to define new isNegative
and isPositive
functions. Unless you overload some more operators...
You can overload normal infix operators to be curried prefix or postfix operators. Here's an example:
postfix operator < {}
postfix func < <T : Comparable>(lhs: T)(_ rhs: T) -> Bool {
return lhs < rhs
}
This would work like this:
let isGreaterThanFive = 5<
isGreaterThanFive(6) // true
isGreaterThanFive(5) // false
Combine that with the earlier function, and your switch statement can look like this:
switch someVar {
case 0< : print("Bigger than 0")
case 0 : print("0")
default : print("Less than 0")
}
Now, you probably shouldn't use this kind of thing in practice: it's a bit dodgy. You're (probably) better off sticking with the where
statement. That said, the switch statement pattern of
switch x {
case negative:
case 0:
case positive:
}
or
switch x {
case lessThan(someNumber):
case someNumber:
case greaterThan(someNumber):
}
Seems common enough for it to be worth considering.
You can:
switch true {
case someVar < 0:
print("less than zero")
case someVar == 0:
print("eq 0")
default:
print("otherwise")
}
This is how it looks like with ranges
switch average {
case 0..<40: //greater or equal than 0 and less than 40
return "T"
case 40..<55: //greater or equal than 40 and less than 55
return "D"
case 55..<70: //greater or equal than 55 and less than 70
return "P"
case 70..<80: //greater or equal than 70 and less than 80
return "A"
case 80..<90: //greater or equal than 80 and less than 90
return "E"
case 90...100: //greater or equal than 90 and less or equal than 100
return "O"
default:
return "Z"
}
Glad that Swift 4 addresses the problem:
As a workaround in 3 I did:
switch translation.x {
case 0..<200:
print(translation.x, slideLimit)
case -200..<0:
print(translation.x, slideLimit)
default:
break
}
Works but not ideal
Since someone has already posted case let x where x < 0:
here is an alternative for where someVar
is an Int
.
switch someVar{
case Int.min...0: // do something
case 0: // do something
default: // do something
}
And here is an alternative for where someVar
is a Double
:
case -(Double.infinity)...0: // do something
// etc
Swift 5 is nice and clean now
switch array.count {
case 3..<.max:
print("Array is greater than or equal to 3")
case .min..<3:
print("Array is less than 3")
default:
break
}
The <0
expression doesn't work (anymore?) so I ended up with this:
Swift 3.0:
switch someVar {
case 0:
// it's zero
case 0 ..< .greatestFiniteMagnitude:
// it's greater than zero
default:
// it's less than zero
}
X_MAX
has been replaced by .greatestFiniteMagnitude
, ie Double.greatestFiniteMagnitude
, CGFloat.greatestFiniteMagnitude
etc. So usually, you can just do case 0..< .greatestFiniteMagnitude
since the type of someVar
is already known –
Megrim var timeLeft = 100
switch timeLeft {case 0...<=7200: print("ok") default:print("nothing") }
Why is the <=
operator not recognized? If I write it without the equal it works. Thanks –
Scald case 0...7200:
The operator <=
is a comparison operator. In a switch you can only use range operators (see docs) –
Conlen someVar
was an Int
and I had to do Double(
someVar)` to make it work... –
Steels Cleanest solution I could come up with:
switch someVar {
case ..<0:
// do something
case 0:
// do something else
default:
// etc
}
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