C# int to byte[]
Asked Answered
K

10

217

I need to convert an int to a byte[] one way of doing it is to use BitConverter.GetBytes(). But im unsure if that matches the following specification:

An XDR signed integer is a 32-bit datum that encodes an integer in the range [-2147483648,2147483647]. The integer is represented in two's complement notation. The most and least significant bytes are 0 and 3, respectively. Integers are declared as follows:

Source: RFC1014 3.2

How could i do a int to byte transformation that would satisfy the above specification?

Kandi answered 23/8, 2009 at 16:22 Comment(0)
B
3

In .NET Core 2.1+ and .NET 5+ you can use BinaryPrimitives.WriteInt32BigEndian() like this:

int intVal = ...;
byte[] bytes = new byte[4];
BinaryPrimitives.WriteInt32BigEndian(bytes, intVal);
  • The conversion is done in one line.
  • It is a built in function.
  • It does not depend on the endianness of the computer.
Beforehand answered 1/1 at 12:1 Comment(0)
A
270

The RFC is just trying to say that a signed integer is a normal 4-byte integer with bytes ordered in a big-endian way.

Now, you are most probably working on a little-endian machine and BitConverter.GetBytes() will give you the byte[] reversed. So you could try:

int intValue;
byte[] intBytes = BitConverter.GetBytes(intValue);
Array.Reverse(intBytes);
byte[] result = intBytes;

For the code to be most portable, however, you can do it like this:

int intValue;
byte[] intBytes = BitConverter.GetBytes(intValue);
if (BitConverter.IsLittleEndian)
    Array.Reverse(intBytes);
byte[] result = intBytes;
Allsopp answered 23/8, 2009 at 16:33 Comment(3)
Or use ToArray. byte[] result = BitConverter.GetBytes(intValue).Reverse().ToArray();Effervescent
why the last line byte[] result = intBytes; ? isn't intBytes already the array you want?Kief
@Kief That's correct, result is redundant in this code piece. However, I felt that it was more pedagogical to explicitly show the reader what the result was than assuming that they can figure out that the result is contained in some variable named intBytes. Besides, doing the assignment is cheap since it does not copy the memory nor allocate new memory, it just adds a new name to the already allocated array. So why not do it?Allsopp
S
56

Here's another way to do it: as we all know 1x byte = 8x bits and also, a "regular" integer (int32) contains 32 bits (4 bytes). We can use the >> operator to shift bits right (>> operator does not change value.)

int intValue = 566;

byte[] bytes = new byte[4];

bytes[0] = (byte)(intValue >> 24);
bytes[1] = (byte)(intValue >> 16);
bytes[2] = (byte)(intValue >> 8);
bytes[3] = (byte)intValue;

Console.WriteLine("{0} breaks down to : {1} {2} {3} {4}",
    intValue, bytes[0], bytes[1], bytes[2], bytes[3]);
Supplicant answered 23/8, 2009 at 16:40 Comment(5)
The array initializer and the xor (^) and & 0xFF bits are unnecessary.Mattias
It's big-endian, so MSB is stored first, so you should inverse your indices.Palatal
Can we add an example of going the opposite way? (bytes back to integer)Threescore
I use this because of performance. If I don't care about this small difference, I will go for the accepted answer.Calotte
You should wrap that code in an unchecked block. Currently it only works if integer overflow checking is disabled in the compiler settings.Lau
M
29

BitConverter.GetBytes(int) almost does what you want, except the endianness is wrong.

You can use the IPAddress.HostToNetwork method to swap the bytes within the the integer value before using BitConverter.GetBytes or use Jon Skeet's EndianBitConverter class. Both methods do the right thing(tm) regarding portability.

int value;
byte[] bytes = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(value));
Mattias answered 23/8, 2009 at 16:33 Comment(0)
N
21

The other way is to use BinaryPrimitives like so

byte[] intBytes = BitConverter.GetBytes(123); int actual = BinaryPrimitives.ReadInt32LittleEndian(intBytes);

Natation answered 9/4, 2020 at 15:30 Comment(4)
This should be top answer, but consider adding: learn.microsoft.com/en-us/dotnet/api/…Henslowe
This should be the accepted answer. But beware - it's available starting from .NET 5.0 and .NET Core 2.1.Spokane
whats with the '123'?Smoky
Just an example - "int actual" should end up as 123.Allstar
T
7

Why all this code in the samples above...

A struct with explicit layout acts both ways and has no performance hit.

Update: Since there's a question on how to deal with endianness I added an interface that illustrates how to abstract that. Another implementing struct can deal with the opposite case

public interface IIntToByte
{
    Int32 Int { get; set;}

    byte B0 { get; }
    byte B1 { get; }
    byte B2 { get; }
    byte B3 { get; }
}

[StructLayout(LayoutKind.Explicit)]
public struct IntToByteLE : UserQuery.IIntToByte
{
    [FieldOffset(0)]
    public Int32 IntVal;

    [FieldOffset(0)]
    public byte b0;
    [FieldOffset(1)]
    public byte b1;
    [FieldOffset(2)]
    public byte b2;
    [FieldOffset(3)]
    public byte b3;

    public Int32 Int {
        get{ return IntVal; }
        set{ IntVal = value;}
    }

    public byte B0 => b0;
    public byte B1 => b1;
    public byte B2 => b2;
    public byte B3 => b3; 
}
Trial answered 3/3, 2018 at 18:17 Comment(4)
How would you use this? and secondly would you get the same result even is you run this on 'big-endian' and on 'little-endian'.Kandi
@Kandi here's an update. It should still perform better than shiftsTrial
yup. Basically a c++ union implemented as c# structs. This is super-fast and is good for packing and unpacking all kinds of things that don't fit nicely into the bitconverter/endian problem solutions. IIRC, NAudio uses this approach to very good effect.Ignorant
This is the best answer and it's kinda sad that this isn't the top but just tells you something about the state of programming in 2019Franciskus
D
3

When I look at this description, I have a feeling, that this xdr integer is just a big-endian "standard" integer, but it's expressed in the most obfuscated way. Two's complement notation is better know as U2, and it's what we are using on today's processors. The byte order indicates that it's a big-endian notation.
So, answering your question, you should inverse elements in your array (0 <--> 3, 1 <-->2), as they are encoded in little-endian. Just to make sure, you should first check BitConverter.IsLittleEndian to see on what machine you are running.

Dalessandro answered 23/8, 2009 at 16:35 Comment(0)
B
3

In .NET Core 2.1+ and .NET 5+ you can use BinaryPrimitives.WriteInt32BigEndian() like this:

int intVal = ...;
byte[] bytes = new byte[4];
BinaryPrimitives.WriteInt32BigEndian(bytes, intVal);
  • The conversion is done in one line.
  • It is a built in function.
  • It does not depend on the endianness of the computer.
Beforehand answered 1/1 at 12:1 Comment(0)
T
2

If you want more general information about various methods of representing numbers including Two's Complement have a look at:

Two's Complement and Signed Number Representation on Wikipedia

Teufert answered 23/8, 2009 at 16:39 Comment(0)
G
0
using static System.Console;

namespace IntToBits
{
    class Program
    {
        static void Main()
        {
            while (true)
            {
                string s = Console.ReadLine();
                Clear();
                uint i;
                bool b = UInt32.TryParse(s, out i);
                if (b) IntPrinter(i);
            }
        }

        static void IntPrinter(uint i)
        {
            int[] iarr = new int [32];
            Write("[");
            for (int j = 0; j < 32; j++)
            {
                uint tmp = i & (uint)Math.Pow(2, j);

                iarr[j] = (int)(tmp >> j);
            }
            for (int j = 32; j > 0; j--)
            {
                if(j%8==0 && j != 32)Write("|");
                if(j%4==0 && j%8 !=0) Write("'");
                Write(iarr[j-1]);
            }
            WriteLine("]");
        }
    }
}```
Galagalactagogue answered 21/11, 2019 at 10:8 Comment(0)
T
-2
byte[] Take_Byte_Arr_From_Int(Int64 Source_Num)
{
   Int64 Int64_Num = Source_Num;
   byte Byte_Num;
   byte[] Byte_Arr = new byte[8];
   for (int i = 0; i < 8; i++)
   {
      if (Source_Num > 255)
      {
         Int64_Num = Source_Num / 256;
         Byte_Num = (byte)(Source_Num - Int64_Num * 256);
      }
      else
      {
         Byte_Num = (byte)Int64_Num;
         Int64_Num = 0;
      }
      Byte_Arr[i] = Byte_Num;
      Source_Num = Int64_Num;
   }
   return (Byte_Arr);
}
Terceira answered 21/2, 2018 at 22:31 Comment(4)
please add more explanationOat
Thanks for the answer, why did you choose to write a new implementation instead of using the https://mcmap.net/q/125441/-c-int-to-byte ? (are there any pro or cons with your solution)Kandi
In case when project need to be developed with not only one language, it can be useful realize code similarity between languages in situation when identical ideas must be implemented. This way may help with mistakes catching. Sure using ‘c#’ function ‘BitConverter.GetBytes’ with ‘Endian’ checking that all what needed in most cases. And more, in some situation may happened use conversion not only to Int32(4 bytes) or Int64(8 bytes) but to other number of bytes. Thanks.Terceira
This isn't really universally usable at all... it always returns an 8-byte array, which brings a lot of extra work with input values that aren't 64-bit ints. I'd logically want a 2-byte array when converting an Int16.Ciaphus

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