You can 'learn' the size of the array automatically:
template<typename T, size_t N>
void set_data(const T (&w)[N]){
w_.assign(w, w+N);
}
Hopefully, you can change the interface to set_data as above. It still accepts a C-style array as its first argument. It just happens to take it by reference.
How it works
[ Update: See here for a more comprehensive discussion on learning the size ]
Here is a more general solution:
template<typename T, size_t N>
void copy_from_array(vector<T> &target_vector, const T (&source_array)[N]) {
target_vector.assign(source_array, source_array+N);
}
This works because the array is being passed as a reference-to-an-array. In C/C++, you cannot pass an array as a function, instead it will decay to a pointer and you lose the size. But in C++, you can pass a reference to the array.
Passing an array by reference requires the types to match up exactly. The size of an array is part of its type. This means we can use the template parameter N to learn the size for us.
It might be even simpler to have this function which returns a vector. With appropriate compiler optimizations in effect, this should be faster than it looks.
template<typename T, size_t N>
vector<T> convert_array_to_vector(const T (&source_array)[N]) {
return vector<T>(source_array, source_array+N);
}