Switch is not a bunch of ifs. It's more akin to if {} else if {}
construct, but with a couple of twists - namely break
and fallthrough
. It's not possible to make switch execute first and third cases - a switch does not check each condition, it finds first match and executes it. That's all.
It's primary purpose is to walk through a list of possible values and execute a different code for each value. In fact, in C (where switch statement came from) switch expression can only be of integral type and case values can only be constants that switch expression will be compared too. It's only relatively recently, languages started adding support for strings, boolean expressions etc in switch cases.
As to fallthrough logic it also comes from C. There is no fallthrough operator in C. In C execution falls through into next case (without checking case values) unless break operator encountered. The reason for this design is that sometimes you need to do something special and then do same steps as in another case. So, this design merely allows that. Unfortunately, it's rather rarely useful, so falling through by default was causing more trouble when programmer forgotten to put a break statement in, then actually helping when truly omitted that break intentionally. So, many modern languages change this logic to never fall through by default and to require explicit fallthrough statement if falling through is actually required.
Unfortunately, it's a it hard to come up with a non contrived example of fallthrough being useful that would be short enough to fit into an answer. As I said it's relatively rare. But sometimes you need to write code similar to this:
if x == a || x == b {
if x == a {
// do action a
}
// do action ab
} else if x == c {
// do action c
} else if x == d {
// do action d
}
In fact, I needed code of similar structure quite recently in one of my projects. So, I used switch statement instead. And it looked like this:
switch x {
case a: // do action a
fallthrough
case b: // do action ab
case c: // do action c
case d: // do action d
}
And your switch from the question is functionally equivalent to this:
if 1 == 1 || 2 == 1 {
if 1 == 1 {
fmt.Println("1 == 1")
}
fmt.Println("2 == 1")
}
fallthrough
. Seems like thefallthrough
statement makescase 2==1
dead code. – Implodecase
s. This is completely valid. – Mascarenas