I'd implementing a simple linked list. This is the (working) code I had so far:
pub struct LinkedList<T> {
start: Option<Box<Link<T>>>,
}
impl<T> LinkedList<T> {
pub fn new() -> LinkedList<T> {
return LinkedList { start: None };
}
}
struct Link<T> {
value: Box<T>,
next: Option<Box<Link<T>>>,
}
impl<T> Link<T> {
fn new_end(value: T) -> Link<T> {
return Link::new(value, None);
}
fn new(value: T, next: Option<Box<Link<T>>>) -> Link<T> {
return Link {
value: Box::new(value),
next,
};
}
}
Next on the list is a method to append to the list; this is what I came up with:
pub fn append(&mut self, element: T) {
// Create the link to append
let new_link = Some(Box::new(Link::new_end(element)));
// Find the last element of the list. None, if the list is empty
let mut last = &self.start;
while let Some(link) = last {
last = &link.next;
}
// Insert the new link at the correct position
match last {
None => self.start = new_link,
Some(last) => last.next = new_link, // This fails
}
}
The precise compiler error is
error[E0594]: cannot assign to `last.next` which is behind a `&` reference
I vaguely get the problem; you cannot mutate an immutable reference. But making the references mutable does seem to make the errors even worse.
How does one handle these kinds of errors? Is there a simple quick-fix, or do you structure your code completely different in Rust?