I'd like to have multiple Monaco editors on a page, but each with the own set of globals. Variables created in one editor shouldn't be available as types in an another.
I've tried setting monaco.languages.typescript.javascriptDefaults.setCompilerOptions({isolatedModules: true})
, but that didn't seem to effect these shared global types.
How can I create multiple monaco javascript editors so they don't share a global namespace?
// set up code for the Monaco Playground:
const container = document.getElementById("container");
const container1 = document.createElement("div");
const container2 = document.createElement("div");
container1.style.height="200px";
container1.style.border = "solid 2px black";
container1.style.marginBottom = "16px";
container2.style.height="200px";
container2.style.border = "solid 2px black";
container.appendChild(container1);
container.appendChild(container2);
// actual code:
monaco.editor.create(container1, {
model: monaco.editor.createModel(`const abc = 123;`,
"javascript",
monaco.Uri.parse("js:editor1.js")
)
});
monaco.editor.create(container2, {
model: monaco.editor.createModel(
"const value = abc; // should be typed as `any`, but is typed as `123` instead!",
"javascript",
monaco.Uri.parse("js:editor2.js")
)
});
Try it in the playground: https://microsoft.github.io/monaco-editor/playground.html